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  2. Socratic (Google) - Wikipedia

    en.wikipedia.org/wiki/Socratic_(Google)

    Socratic is an education tech company that offers a mobile app for students. The app uses AI technology to help students with their homework by providing educational resources like videos, definitions, Q&A, links and more. [2] Socratic was first launched as a web product in 2013 by Chris Pedregal and Shreyans Bhansali, in New York City, United ...

  3. Brainly - Wikipedia

    en.wikipedia.org/wiki/Brainly

    Brainly is an education company based in Kraków, Poland, with headquarters in New York City.It is an AI-powered homework help platform targeting students and parents. As of November 2020, Brainly reported having 15 million daily active users, making it the world's most popular education app. [2] In 2024, FlexOS reported Brainly as the #1 Generative AI Tool in the education category and the #6 ...

  4. Homework - Wikipedia

    en.wikipedia.org/wiki/Homework

    Closing the Book on Homework: Enhancing Public Education and Freeing Family Time by John Buell (2004) The Battle Over Homework: Common Ground for Administrators, Teachers, and Parents by Harris Cooper Archived 2012-07-23 at the Wayback Machine (2007) The Homework Myth: Why Our Kids Get Too Much of a Bad Thing by Alfie Kohn (2006)

  5. History of virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    This is the first OLAT release that is entirely written in Java as a result of the OLAT rebuild project initiated in 2002. First stable ILIAS 3 release published in June.. In July ILIAS is certified officially by ADL CO-Lab as SCORM 1.2 compliant. ILIAS is the first free software LMS that reaches the maximum conformance level LMS-RTE3. [138]

  6. History of software - Wikipedia

    en.wikipedia.org/wiki/History_of_software

    Grace Hopper worked as one of the first programmers of the Harvard Mark I. [12] She later created a 500-page manual for the computer. [13] Hopper is often falsely credited with coining the terms "bug" and "debugging," when she found a moth in the Mark II, causing a malfunction; [14] however, the term was in fact already in use when she found ...

  7. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Some educational apps improve group work by allowing students to receive feedback on answers and promoting collaboration in solving problems. The benefits of app-assisted learning have been exhibited in all age groups. Kindergarten students that use iPads show much higher rates of literacy than non-users.

  8. Renaissance Learning - Wikipedia

    en.wikipedia.org/wiki/Renaissance_Learning

    A 2015 study of 2.8 million students in grades 1–12 found that students who use Accelerated Reader best practices are nearly twice as likely to be college and career ready. These results held true for all grades and populations of interest (struggling readers, English learners, and students in free or reduced lunch programs) and rose with the ...

  9. Timeline of computing hardware before 1950 - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_computing...

    First recorded use of this device was in 1889 in the Office of the Surgeon General of the Army. In 1896 Hollerith introduced improved model. [41] 1889 United States: Dorr Felt invented the first printing desk calculator. 1890 United States Sweden Russia: A multiplying calculator more compact than the Arithmometer entered mass production.