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The book has also been likened to "Shakespearean science" [12] by one reviewer, due to the similar qualities it holds with William Shakespeare's works. The result is definitely a "dessert island book"—one you would choose if marooned on an island—because most of the short answers provoke enough speculation and wonderment in your own mind to ...
Adventuring Through the Bible: A Comprehensive Guide to the Entire Bible, by Ray C. Stedman and James D. Denney (hardcover 1997 Elaine Stedman; paperback 2005); Authentic Christianity: The Classic Bestseller on Living the Life of Faith With Integrity, by Ray C. Stedman (paperback 1996)
Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.
Book design is the art of incorporating the content, style, format, design, and sequence of the various components and elements of a book into a coherent unit. In the words of renowned typographer Jan Tschichold (1902–1974), book design, "though largely forgotten today, [relies upon] methods and rules upon which it is impossible to improve ...
Ideation is the creative process of generating, developing, and communicating new ideas, where an idea is understood as a basic unit of thought that can be either visual, concrete, or abstract. [1] Ideation comprises all stages of a thought cycle, from innovation , to development, to actualization. [ 2 ]
I'm not convinced that this is a separate topic from Creativity broadly, and various stages such as Innovation, Design, etc. Currently the lead says "Ideation comprises all stages of a thought cycle, from innovation, to development, to actualization.". Heck, that makes it an amorphous topic about 'thinking' generally, requiring very different ...
How to Create a Mind: The Secret of Human Thought Revealed is a non-fiction book about brains, both human and artificial, by the inventor and futurist Ray Kurzweil. First published in hardcover on November 13, 2012 by Viking Press [ 1 ] it became a New York Times Best Seller. [ 2 ]
Tools for Thought: The History and Future of Mind-Expanding Technology is a work of "retrospective futurism" in which Smart Mobs author Howard Rheingold looked at the history of computing and then attempted to predict what the networked world might look like in the mid-1990s.