Search results
Results From The WOW.Com Content Network
If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:Map templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Map templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last ...
Use this template to add several pushpins (eg for businesses or events with several locations) on a single map. Template parameters [Edit template data] Parameter Description Type Status Map 1 Which map to use. Consult Template:Location map/List for the full list. Example Albania String required Width width The width in pixels. If not specified, it defaults to 240. This should be a number only ...
This template places a location mark on a map. Template parameters [Edit template data] Parameter Description Type Status Map name(s) 1 The name of the map to be used; multiple maps can be provided as a list separated by "#". String required Map width width Determines the width of the map in pixels, overriding any default values; do not include "px". For example, use "width=300", not "width ...
This template places one or more location marks on a map. Template parameters [Edit template data] Parameter Description Type Status Map name 1 The name of the map to be used String required Map width width Determines the width of the map in pixels, overriding any default values. Do not include "px", for example: "300", not "300px". Number optional Default width default_width Determines the ...
Unity 2018 also included machine learning tools, such as Imitation Learning, whereby games learn from real player habits, support for Magic Leap, and templates for new developers. [ 32 ] The C# source code of Unity was published under a "reference-only" license in March 2018, which prohibits reuse and modification. [ 34 ]
Parallax mapping with shadows. Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied to textures in 3D rendering applications such as video games.
This template's documentation is missing, inadequate, or does not accurately describe its functionality or the parameters in its code. Please help to expand and improve it . See also
In both cases a static map image can be added to an article, for anywhere in the world, pulling in the map from OpenStreetMap data. The differences are in what they can and can't add to the base map. Maplink, in both its framed and fullscreen versions, can add points (numbered or icon-style pointy dots), and various, lines and areas generally ...