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  2. Panoweaver - Wikipedia

    en.wikipedia.org/wiki/Panoweaver

    Panoweaver also supports exporting 360 panoramic images into Flash VR, QuickTime VR, Java-based VR tours and swf, and publish on Facebook. [2] The 'free trial version' of Panoweaver is fully functional but creates panoramas with embedded visible watermarks. Panoweaver pro also includes HDR and tone mapping support.

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  4. RoundMe - Wikipedia

    en.wikipedia.org/wiki/RoundMe

    RoundMe was a virtual tour application [1] [2] [3] which allowed users to create, upload and share 360 degree panoramic photos and multimedia content of real spaces, that users could visit virtually using Google Cardboard [4] or any VR headsets.

  5. VR photography - Wikipedia

    en.wikipedia.org/wiki/VR_Photography

    VR photography (after virtual-reality photography) is the interactive viewing of panoramic photographs, generally encompassing a 360-degree circle or a spherical view. The results is known as VR photograph (or VR photo), 360-degree photo, [1] photo sphere, [2] or spherical photo, as well as interactive panorama or immersive panorama.

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    www.aol.com/games/play/masque-publishing/crossword

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. CleVR - Wikipedia

    en.wikipedia.org/wiki/CleVR

    CleVR includes free image stitching software integrated with the site. This is an Adobe AIR application, created with Adobe Flex. A Java version is also available. The stitcher generates cylindrical panoramas, the only projection supported by the CleVR website and software. The stitcher has fewer features than other image stitching software ...

  8. CycloMedia - Wikipedia

    en.wikipedia.org/wiki/CycloMedia

    The idea of 360° panoramic photography originated at the Delft University of Technology. The first research for a camera prototype, the FRANK system, was carried out in 1980. In 1986 the Frank Data company was established in 's-Hertogenbosch. In 1987 the first prototype of the camera was ready to make black and white recordings.

  9. 360 video projection - Wikipedia

    en.wikipedia.org/wiki/360_video_projection

    It is used to encode and deliver the effect of a spherical, 360-degree image to viewers such as needed for 360-degree videos and for virtual reality. A 360 video projection is a specialized form of a map projection, with characteristics tuned for the efficient representation, transmission, and display of 360° fields of view.