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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Supporters claim that asynchronous, non-blocking code can be written with async/await that looks almost like traditional synchronous, blocking code. In particular, it has been argued that await is the best way of writing asynchronous code in message-passing programs; in particular, being close to blocking code, readability and the minimal ...

  3. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    The following C code examples illustrate two threads that share a global integer i. The first thread uses busy-waiting to check for a change in the value of i : #include <pthread.h> #include <stdatomic.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> /* i is global, so it is visible to all functions.

  4. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    enter the monitor: enter the method if the monitor is locked add this thread to e block this thread else lock the monitor leave the monitor: schedule return from the method wait c: add this thread to c.q schedule block this thread signal c: if there is a thread waiting on c.q select and remove one such thread t from c.q (t is called "the ...

  5. Spinlock - Wikipedia

    en.wikipedia.org/wiki/Spinlock

    On architectures without such operations, or if high-level language implementation is required, a non-atomic locking algorithm may be used, e.g. Peterson's algorithm. However, such an implementation may require more memory than a spinlock, be slower to allow progress after unlocking, and may not be implementable in a high-level language if out ...

  6. Thread pool - Wikipedia

    en.wikipedia.org/wiki/Thread_pool

    The number of threads may be dynamically adjusted during the lifetime of an application based on the number of waiting tasks. For example, a web server can add threads if numerous web page requests come in and can remove threads when those requests taper down. [disputed – discuss] The cost of having a larger thread pool is increased resource ...

  7. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    Like the process method, but with lower overhead and without the data isolation that hampers coordination of the flows. Each LWP or thread itself uses traditional blocking synchronous I/O, which simplifies programming logic; this is a common paradigm used in many programming languages including Java and Rust.

  8. Non-blocking linked list - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_linked_list

    A non-blocking linked list is an example of non-blocking data structures designed to implement a linked list in shared memory using synchronization primitives: Compare-and-swap; Fetch-and-add; Load-link/store-conditional; Several strategies for implementing non-blocking lists have been suggested.

  9. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    A follow-up paper by Kogan and Petrank [20] provided a method for making wait-free algorithms fast and used this method to make the wait-free queue practically as fast as its lock-free counterpart. A subsequent paper by Timnat and Petrank [21] provided an automatic mechanism for generating wait-free data structures from lock-free ones. Thus ...