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  2. Project I.G.I. - Wikipedia

    en.wikipedia.org/wiki/Project_I.G.I.

    Project I.G.I. (released in North America as Project I.G.I.: I'm Going In ) is a tactical first-person shooter video game. It was developed by Innerloop Studios and released in December 2000 by Eidos Interactive . [ 2 ]

  3. I.G.I.-2: Covert Strike - Wikipedia

    en.wikipedia.org/wiki/I.G.I.-2:_Covert_Strike

    I.G.I.-2: Covert Strike, known in the PAL region as Project I.G.I. 2, is a 2003 tactical shooter video game developed by Innerloop Studios and released by Codemasters. The game is a stealth-based first-person shooter. It is the sequel to Innerloop's Project I.G.I..

  4. List of Codemasters video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Codemasters_video...

    Windows, PlayStation 3, Xbox 360, Nintendo 3DS, PlayStation Vita [126] 2011 Dizzy: Prince of the Yolkfolk: Adventure, platform: iOS [127] 2012 Dirt: Showdown: Racing: Windows, PlayStation 3, Xbox 360, Linux [128] 2012 F1 2012: Racing: Windows, PlayStation 3, Xbox 360 [129] 2012 F1 Race Stars: Kart racing: Windows, PlayStation 3, Xbox 360 [130 ...

  5. Igi - Wikipedia

    en.wikipedia.org/wiki/IGI

    Igi, a Samoan slack-key guitar tuning; IGI, or ð’…†, a cuneiform sign; Indira Gandhi International Airport, Delhi; Instrument Ground Instructor, a United States aviation license; Interconnector Greece – Italy, a planned natural gas pipeline; International Genealogical Index; Project I.G.I., a tactical shooter computer game I.G.I.-2: Covert ...

  6. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    Creating a platform game in Godot. In many cases, game engines provide a suite of visual development tools in addition to reusable software components. These tools are generally provided in an integrated development environment to enable simplified, rapid development of games in a data-driven manner.

  7. Eidos-Montréal - Wikipedia

    en.wikipedia.org/wiki/Eidos-Montréal

    Eidos Interactive Corp. was incorporated in March 2007. [3] Eidos-Montréal formally opened with general manager Stéphane D'Astous on 26 November 2007. [ 4 ] According to D'Astous, unlike other video game development studios, Eidos-Montréal's development cycle as characterized by smaller teams (totalling to 350) working over a longer period.

  8. PCGamingWiki - Wikipedia

    en.wikipedia.org/wiki/PCGamingWiki

    On 11 April 2012, Tsai attempted to Kickstart the PCGamingWiki with a goal of $60,000. The project ended on 12 May 2012, failing to complete its goal and only earning $2,736. [7] On 19 December 2012 the project was put on Kickstarter again, this time with a goal of £500. This was much more successful, ending on 20 January 2013 with more than ...

  9. Project Snowblind - Wikipedia

    en.wikipedia.org/wiki/Project_Snowblind

    Project: Snowblind is a first-person shooter video game developed by Crystal Dynamics and published by Eidos Interactive for PlayStation 2, Xbox and Microsoft Windows. The game follows soldier Nathan Frost, who is enhanced with nanotechnology following injuries on a mission and sent against a military regime known as the Republic.