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Burnout 3: Takedown is a 2004 racing video game developed by Criterion Games and published by Electronic Arts. It is the third instalment in the Burnout series, which is characterised by fast-paced arcade racing. A staple of the series is the use of boost, earned through risky driving, to rapidly increase a car's speed.
This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software. With this, players can select content to download, including content ...
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Burnout is a series of racing video games developed by Criterion Games. The first two games were published by Acclaim Entertainment, while later instalments were published by Electronic Arts. Burnout revolves around high-speed arcade-style racing with a strong emphasis on damage, crashes and explosions.
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Around 2011, EA assigned the Need for Speed series to Criterion, de-emphasizing the Burnout series, and then later in 2013 moved about 80% of Criterion's staff to Ghost Games to continue Need for Speed. This move left Ward and Sperry concerned about Criterion's state within EA, and decided to leave, along with Ross, to start Three Fields. [3]
Burnout Revenge is a 2005 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 2, Xbox and Xbox 360. Similar to its predecessor Burnout 3: Takedown , Revenge focuses on a mixture of racing in the midst of rush-hour traffic, and vehicular combat; players use the cars themselves as weapons.
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