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  2. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    There will be an intersection if 0 ≤ t ≤ 1 and 0 ≤ u ≤ 1. The intersection point falls within the first line segment if 0 ≤ t ≤ 1, and it falls within the second line segment if 0 ≤ u ≤ 1. These inequalities can be tested without the need for division, allowing rapid determination of the existence of any line segment ...

  3. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    This proves that all points in the intersection are the same distance from the point E in the plane P, in other words all points in the intersection lie on a circle C with center E. [5] This proves that the intersection of P and S is contained in C. Note that OE is the axis of the circle. Now consider a point D of the circle C. Since C lies in ...

  4. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  5. Intersection curve - Wikipedia

    en.wikipedia.org/wiki/Intersection_curve

    It is an easy task to determine the intersection points of a line with a quadric (i.e. line-sphere); one only has to solve a quadratic equation. So, any intersection curve of a cone or a cylinder (they are generated by lines) with a quadric consists of intersection points of lines and the quadric (see pictures).

  6. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Green line has two intersections. Yellow line lies tangent to the cylinder, so has infinitely many points of intersection. Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all.

  7. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]

  8. Line–plane intersection - Wikipedia

    en.wikipedia.org/wiki/Line–plane_intersection

    In analytic geometry, the intersection of a line and a plane in three-dimensional space can be the empty set, a point, or a line. It is the entire line if that line is embedded in the plane, and is the empty set if the line is parallel to the plane but outside it. Otherwise, the line cuts through the plane at a single point.

  9. Position resection and intersection - Wikipedia

    en.wikipedia.org/wiki/Position_resection_and...

    Position resection and intersection are methods for determining an unknown geographic position (position finding) by measuring angles with respect to known positions.In resection, the one point with unknown coordinates is occupied and sightings are taken to the known points; in intersection, the two points with known coordinates are occupied and sightings are taken to the unknown point.