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  2. OpenMP - Wikipedia

    en.wikipedia.org/wiki/OpenMP

    OpenMP (Open Multi-Processing) is an application programming interface (API) that supports multi-platform shared-memory multiprocessing programming in C, C++, and Fortran, [3] on many platforms, instruction-set architectures and operating systems, including Solaris, AIX, FreeBSD, HP-UX, Linux, macOS, and Windows.

  3. PlayStation 3 cluster - Wikipedia

    en.wikipedia.org/wiki/PlayStation_3_cluster

    Software includes Fedora Core 5 Linux ppc64, MPICH2, OpenMP v2.5, GNU Compiler Collection, and CellSDK 1.1. [ 7 ] [ 8 ] [ 9 ] In mid-2007, Gaurav Khanna , a professor in the Physics Department of the University of Massachusetts Dartmouth independently built a message-passing based cluster using eight PS3s running Fedora Linux, named the PS3 ...

  4. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    Originally pay-to-play until 2014 when the official servers shut down and the creator released the source code; thus, multiple fan-made communities emerged. Atlantica Online: Active 3D: Fantasy: Free-to-play: 2008: Turn-based strategy Aura Kingdom: Active 3D: Fantasy: Free-to-play: 2014: Battle of the Immortals: Closed 3D: Fantasy: Free-to-play ...

  5. PlayStation 2 online functionality - Wikipedia

    en.wikipedia.org/wiki/PlayStation_2_online...

    Unofficial servers also exist which could be connected by setting up the DNS settings to connect to an unofficial DNS server. Some games also allowed online gameplay using a dial-up connection (not available on all models), or LAN play by connecting two network adapters/slimline consoles together directly with an Ethernet cable or through the ...

  6. DirectPlay - Wikipedia

    en.wikipedia.org/wiki/DirectPlay

    IDirectPlay8Server, which allows access to server functionality; IDirectPlay8Client, which allows access to client functionality; IDirectPlay8Peer, which allows access to peer-to-peer functionality; Secondary interfaces are: Various lobby interfaces that allows players to find and prepare a game before it actually commences.

  7. Parallel computing - Wikipedia

    en.wikipedia.org/wiki/Parallel_computing

    POSIX Threads and OpenMP are two of the most widely used shared memory APIs, whereas Message Passing Interface (MPI) is the most widely used message-passing system API. [65] One concept used in programming parallel programs is the future concept , where one part of a program promises to deliver a required datum to another part of a program at ...

  8. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    A related concept is cross-save, where the player's progress in a game is stored in separate servers, and can be continued in the game but on a different hardware platform. Cross-play is related to but distinct from the notions of cross-platform development, cross-platform releases, cross-buy, and cross-platform save game cloud synchronisation.

  9. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    Programming standards for parallel computing include OpenCL (vendor-independent), OpenACC, OpenMP and OpenHMPP. As of 2016 [update] , OpenCL is the dominant open general-purpose GPU computing language, and is an open standard defined by the Khronos Group .