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  2. Hello Neighbor - Wikipedia

    en.wikipedia.org/wiki/Hello_Neighbor

    Hello Neighbor is a survival horror stealth game developed by Dynamic Pixels and published by tinyBuild.Initially released as public alphas from 2016 to 2017, it received a full release for Windows and Xbox One on December 8, 2017, and later for PlayStation 4, Nintendo Switch, iOS, and Android on July 26, 2018.

  3. List of alternate reality games - Wikipedia

    en.wikipedia.org/wiki/List_of_alternate_reality...

    Hello Neighbor: 2017 tinyBuild, DynamicPixels N\A Clues in the Alpha releases of Hello Neighbor are leading to the announcement of a new release. Incomplete. Puzzle solving, horror, adventure and general entertainment. Ongoing Waking Titan: 2017 Alice & Smith, Hello Games: No Man's Sky

  4. Wikipedia:WikiProject Video games - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:WikiProject...

    23 Jul 2024 – Hello Neighbor is proposed for splitting by 216.244.74.202 (t · c); see discussion; 16 Jul 2024 – Kantai Collection (TV series) is proposed for splitting by EditorGirlAL07 (t · c); see discussion

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  7. Talk:Hello Neighbor - Wikipedia

    en.wikipedia.org/wiki/Talk:Hello_Neighbor

    Hello Neighbor (video game) has received more coverage in independent, reliable sources. Dr Strauss talk 22:30, 24 August 2017 (UTC) Support moving the game to Hello Neighbor and moving the organization to Hello Neighbor (organization). The game is the WP:PRIMARYTOPIC.--Cúchullain t /c 14:34, 25 August 2017 (UTC)

  8. The Cutting Room Floor (website) - Wikipedia

    en.wikipedia.org/wiki/The_Cutting_Room_Floor...

    The Cutting Room Floor was started by Rachel Mae [2] in 2002 as part of a blog. [1] It mainly focused on Nintendo Entertainment System games, [3] and was occasionally updated. [1] In the late 2000s, Alex Workman, better known as Xkeeper, reworked the site into a wiki, which launched on 2 February 2010. [3]

  9. Texture splatting - Wikipedia

    en.wikipedia.org/wiki/Texture_splatting

    Example of texture splatting, except an additional alphamap is applied. In computer graphics, texture splatting is a method for combining different textures.It works by applying an alphamap (also called a "weightmap" or a "splat map") to the higher levels, thereby revealing the layers underneath where the alphamap is partially or completely transparent.