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The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;
While JSON provides a syntactic framework for data interchange, unambiguous data interchange also requires agreement between producer and consumer on the semantics of specific use of the JSON syntax. [25] One example of where such an agreement is necessary is the serialization of data types that are not part of the JSON standard, for example ...
A custom value for a parameter may be supplied by using |[parameter name]=[value] in place of |[parameter name]. Any formatting for such a value – including, for instance, italics – must be supplied as part of the value (e.g. |parameter=''value''<br/>). Custom values cannot be used for parameters whose names begin with an underscore ("_").
JSON-LD is designed around the concept of a "context" to provide additional mappings from JSON to an RDF model. The context links object properties in a JSON document to concepts in an ontology. In order to map the JSON-LD syntax to RDF, JSON-LD allows values to be coerced to a specified type or to be tagged with a language.
GeoJSON [1] is an open standard format designed for representing simple geographical features, along with their non-spatial attributes.It is based on the JSON format.. The features include points (therefore addresses and locations), line strings (therefore streets, highways and boundaries), polygons (countries, provinces, tracts of land), and multi-part collections of these types.
In Rust, the fully qualified name of a type is the name of such type with all its parent modules, as crate::components::transform::Transform would be the fully qualified name of Transform class within the transform module within the components module of the crate. This can be determined by calling the core::any::type_name function.
A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.
JSON Web Token (JWT, suggested pronunciation / dʒ ɒ t /, same as the word "jot" [1]) is a proposed Internet standard for creating data with optional signature and/or optional encryption whose payload holds JSON that asserts some number of claims.