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  2. Polyinstantiation - Wikipedia

    en.wikipedia.org/wiki/Polyinstantiation

    Polyinstantiation in computer science is the concept of type (class, database row or otherwise) being instantiated into multiple independent instances (objects, copies). It may also indicate, such as in the case of database polyinstantiation, that two different instances have the same name (identifier, primary key).

  3. Lookup table - Wikipedia

    en.wikipedia.org/wiki/Lookup_table

    In 493 AD, Victorius of Aquitaine wrote a 98-column multiplication table which gave (in Roman numerals) the product of every number from 2 to 50 times and the rows were "a list of numbers starting with one thousand, descending by hundreds to one hundred, then descending by tens to ten, then by ones to one, and then the fractions down to 1/144 ...

  4. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The C language provides the four basic arithmetic type specifiers char, int, float and double (as well as the boolean type bool), and the modifiers signed, unsigned, short, and long. The following table lists the permissible combinations in specifying a large set of storage size-specific declarations.

  5. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    The pattern is useful when exactly one object is needed to coordinate actions across a system. More specifically, the singleton pattern allows classes to: [2] Ensure they only have one instance; Provide easy access to that instance; Control their instantiation (for example, hiding the constructors of a class)

  6. Name–value pair - Wikipedia

    en.wikipedia.org/wiki/Namevalue_pair

    Example of a web form with name-value pairs. A namevalue pair, also called an attribute–value pair, keyvalue pair, or field–value pair, is a fundamental data representation in computing systems and applications. Designers often desire an open-ended data structure that allows for future extension without modifying existing code or data.

  7. Name collision - Wikipedia

    en.wikipedia.org/wiki/Name_collision

    In computer programming, a name collision is the nomenclature problem that occurs when the same variable name is used for different things in two separate areas that are joined, merged, or otherwise go from occupying separate namespaces to sharing one.

  8. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    One approach is to delimit separate words with a non-alphanumeric character. The two characters commonly used for this purpose are the hyphen ("-") and the underscore ("_"); e.g., the two-word name "two words" would be represented as "two-words" or "two_words".

  9. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    The practice of multiple inheritance requires consideration of the function signatures to avoid unpredictable results. Computer science theory, and the concept of polymorphism in particular, make much use of the concept of function signature. In the C programming language, a signature is roughly equivalent to its prototype definition.