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  2. Floyd's triangle - Wikipedia

    en.wikipedia.org/wiki/Floyd's_triangle

    Floyd's triangle is a triangular array of natural numbers used in computer science education. It is named after Robert Floyd . It is defined by filling the rows of the triangle with consecutive numbers, starting with a 1 in the top left corner:

  3. Heron's formula - Wikipedia

    en.wikipedia.org/wiki/Heron's_formula

    There are many ways to prove Heron's formula, for example using trigonometry as below, or the incenter and one excircle of the triangle, [8] or as a special case of De Gua's theorem (for the particular case of acute triangles), [9] or as a special case of Brahmagupta's formula (for the case of a degenerate cyclic quadrilateral).

  4. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]

  5. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    implementation in Java; Marching Squares code in Java. Given a 2D data set and thresholds, returns GeneralPath[] for easy plotting. Meandering Triangles explanation and sample Python implementation. Marching Squares code in C – A single header library for marching squares that can export triangle meshes for easy rendering.

  6. Sierpiński triangle - Wikipedia

    en.wikipedia.org/wiki/Sierpiński_triangle

    Sierpiński triangle Generated using a random algorithm Sierpiński triangle in logic: The first 16 conjunctions of lexicographically ordered arguments. The columns interpreted as binary numbers give 1, 3, 5, 15, 17, 51...

  7. Triangle - Wikipedia

    en.wikipedia.org/wiki/Triangle

    Triangles have many types based on the length of the sides and the angles. A triangle whose sides are all the same length is an equilateral triangle, [3] a triangle with two sides having the same length is an isosceles triangle, [4] [a] and a triangle with three different-length sides is a scalene triangle. [7]

  8. Delaunay triangulation - Wikipedia

    en.wikipedia.org/wiki/Delaunay_triangulation

    If the Delaunay triangulation is calculated using the Bowyer–Watson algorithm then the circumcenters of triangles having a common vertex with the "super" triangle should be ignored. Edges going to infinity start from a circumcenter and they are perpendicular to the common edge between the kept and ignored triangle.

  9. Polygon triangulation - Wikipedia

    en.wikipedia.org/wiki/Polygon_triangulation

    In computational geometry, polygon triangulation is the partition of a polygonal area (simple polygon) P into a set of triangles, [1] i.e., finding a set of triangles with pairwise non-intersecting interiors whose union is P. Triangulations may be viewed as special cases of planar straight-line graphs.