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[4] [3] [2] This game was designed to help both novices and professionals improve their bowling skills by playing against the AI computer models. [4] Players can create and customize their own bowlers and balls by features such as appearance, strike ball, and spare ball using an extensive "Create-A-Bowler" feature in the options menu.
Virtual Bowling [a] is a 1995 sports video game developed and published by Athena in Japan for the Virtual Boy.In the game, the player participates in a series of bowling tournaments consisting of four 10-frame matches at various alleys against computer-controlled opponents, in order to obtain a high score and progress further.
Moonlight Bowling, brought to you by those fine folks over at Masque, brings you the full-lane experience, right in the comfort of your web browser; no need for shoe rentals! Think you're a pro at ...
Pocket Bowling contains several modes. 'Standard Mode', for one or two players, allows players to take turns to play a game. 'Tournament Mode' allows players to select a character and compete against four computer-controlled opponents in three games across four bowling alleys in a knockout-style elimination game.
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Scott Steinberg from IGN gave the game a score of 4.5 out of 10 stating "For the "sequel to the best-selling bowling game of all time," PBA Bowling 2 certainly leaves a lot to be desired. It covers all of the bases required for classification as a bowling simulation, but fails to go above and beyond the call of duty in any regard" [8]
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