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In folklore, a werewolf [a] (from Old English werwulf 'man-wolf'), or occasionally lycanthrope [b] (from Ancient Greek λυκάνθρωπος, lykánthrōpos, 'wolf-human'), is an individual who can shape-shift into a wolf, or especially in modern film, a therianthropic hybrid wolf-like creature, either purposely or after being placed under a curse or affliction, often a bite or the occasional ...
The Werewolf Players Guide is a 1993 role-playing game supplement published by White Wolf Publishing for Werewolf: The Apocalypse. Contents
Nina becomes a werewolf after her boyfriend, who is a werewolf, scratches her during a transformation. George Sands: Being Human: After being attacked by a werewolf in Scotland, George himself becomes a werewolf. He lives with vampire Mitchell and ghost Annie first in Bristol, then in Barry. Daniel "Oz" Osbourne: Buffy the Vampire Slayer
The Curse of the Werewolf. London : I. B. Tauris, 2006. ISBN 1-84511-158-3 (book on literary symbolism of the werewolf) Flores, Nona C. Animals in the Middle Ages: A Book of Essays. New York: Garland, 1996. ISBN 0-8153-1315-2 (contains learned commentary on William of Palerne) Frost, Brian J. The Essential Guide to Werewolf Literature.
The trial of "Hans the Werewolf" is a typical example of the combined werewolf and witch trials, which dominated witch hunts in Livonia. In 1651, Hans was brought before the court in Idavere accused of being a werewolf at the age of eighteen. He had confessed that he had hunted as a werewolf for two years.
Long before "Twilight" put Jacob on the map, werewolves have been the subject of countless movies, books and monster tales.. In fact, much like ghosts, witches and vampires, the werewolf has been ...
Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.
First Nations such as Naskapi as well as Squamish and Lil'wat view the wolf as a daytime hunting guide. [49] The Naskapis believed that the caribou afterlife is guarded by giant wolves that kill careless hunters who venture too near. The Netsilik Inuit and Takanaluk-arnaluk believed that the seawoman Nuliayuk's home was guarded by wolves.