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  2. Rhombicosidodecahedron - Wikipedia

    en.wikipedia.org/wiki/Rhombicosidodecahedron

    The Zometool kits for making geodesic domes and other polyhedra use slotted balls as connectors. The balls are "expanded" rhombicosidodecahedra, with the squares replaced by rectangles. The expansion is chosen so that the resulting rectangles are golden rectangles.

  3. 3D reconstruction from multiple images - Wikipedia

    en.wikipedia.org/wiki/3D_Reconstruction_from...

    A 3D selfie in 1:20 scale printed by Shapeways using gypsum-based printing, created by Madurodam miniature park from 2D pictures taken at its Fantasitron photo booth 3D models are generated from 2D pictures taken at the Fantasitron 3D photo booth at Madurodam. Generating and reconstructing 3D shapes from single or multi-view depth maps or ...

  4. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    An existing object, reverse engineered or copied using a 3D shape digitizer or scanner; Mathematical data stored in memory based on a numerical description or calculation of the object. [18] A wide number of 3D software are also used in constructing digital representation of mechanical models or parts before they are actually manufactured.

  5. Box modeling - Wikipedia

    en.wikipedia.org/wiki/Box_modeling

    Box modeling is a technique in 3D modeling where a primitive shape (such as a box, cylinder, sphere, etc.) is used to make the basic shape of the final model. This basic shape is then used to sculpt out the final model.

  6. Tinkercad - Wikipedia

    en.wikipedia.org/wiki/Tinkercad

    Shapes can be imported in three formats: STL and OBJ for 3D, and 2-dimensional SVG shapes for extruding into 3D shapes. Tinkercad exports models in STL or OBJ formats, ready for 3D printing. Tinkercad also includes a feature to export 3D models to Minecraft Java Edition, [11] and also offers the ability to design structures using Lego bricks. [12]

  7. Solid modeling - Wikipedia

    en.wikipedia.org/wiki/Solid_modeling

    Solid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes . Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics, such as 3D modeling, by its emphasis on physical fidelity. [1]