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  2. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    This will form a basis of what the game is based upon and will influence future development. Characteristics that are developed include theme (e.g.. sci-fi, fantasy, war, sports, etc.) or a set of game mechanics (e.g. card drafting, deck building, dice combat, set collection, roll and write, etc.). Whatever comes first, the other elements can ...

  3. Category:Board games by mechanic - Wikipedia

    en.wikipedia.org/wiki/Category:Board_games_by...

    Board games using action points (5 P) C. Card games (21 C, 7 P) Connection games (24 P) Cooperative board games (54 P) D. Deduction board games (14 P) Dice games (5 C ...

  4. Deck-building game - Wikipedia

    en.wikipedia.org/wiki/Deck-building_game

    While StarCraft: The Board Game (published in 2007) was the first deck-building game, [citation needed] Dominion was the first popular deck-building game that set the standard for the genre. [ 5 ] [ 6 ] Its popularity spurred the creation of many others, including Thunderstone , Ascension: Chronicle of the Godslayer , [ 7 ] Legendary (based on ...

  5. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Tiles are used to build a board upon which other game tokens are placed, and the interaction of those tokens with the tiles provides game points or resources. Examples of tile mechanics include: Scrabble , in which players lay down lettered tiles to form words and score points, [ 44 ] and Tikal , in which players lay jungle tiles on the play ...

  6. Tabletop game industry - Wikipedia

    en.wikipedia.org/wiki/Tabletop_game_industry

    Some estimates may split board games from collectible card, miniature and role-playing games; for example another 2014 estimate distinguishing board games from other types of hobby games gave the estimate for the U.S. and Canada market at only $75 million, with the total size of what it defined as the hobby game market at over $700 million, [16 ...

  7. MDA framework - Wikipedia

    en.wikipedia.org/wiki/MDA_framework

    Mechanics, Dynamics and Aesthetics from the perspectives of designer (blue) and player (green) In game design the Mechanics-Dynamics-Aesthetics (MDA) framework is a tool used to analyze games. It formalizes the properties of games by breaking them down into three components: Mechanics, Dynamics and Aesthetics. These three words have been used ...

  8. Wyrmspan (board game) - Wikipedia

    en.wikipedia.org/wiki/Wyrmspan_(board_game)

    It is a card-driven, engine-building board game in which players compete to excavate labyrinths and entice dragons to the sanctuary of their caves. Based on the acclaimed board game Wingspan , Wyrmspan is themed around dragons instead of birds and hosts slightly more complex game mechanics.

  9. Living Forest (board game) - Wikipedia

    en.wikipedia.org/wiki/Living_Forest_(board_game)

    Living Forest is a 2021 board game designed by Aske Christiansen [1] and published by Ludonaute. It is a deck-building, tile placement game. Players aim to rescue forest trees from Onibi, a fictitious beast. Upon its release, Living Forest received positive reviews and won awards, including the 2022 Kennerspiel des Jahres and the As d'Or awards.