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Stochastic optimization (SO) are optimization methods that generate and use random variables. For stochastic optimization problems, the objective functions or constraints are random. Stochastic optimization also include methods with random iterates .
A stochastic program is an optimization problem in which some or all problem parameters are uncertain, but follow known probability distributions. [1] [2] This framework contrasts with deterministic optimization, in which all problem parameters are assumed to be known exactly. The goal of stochastic programming is to find a decision which both ...
In 1997, the practical performance benefits from vectorization achievable with such small batches were first explored, [13] paving the way for efficient optimization in machine learning. As of 2023, this mini-batch approach remains the norm for training neural networks, balancing the benefits of stochastic gradient descent with gradient descent .
Stochastic optimization is an umbrella set of methods that includes simulated annealing and numerous other approaches. Particle swarm optimization is an algorithm modeled on swarm intelligence that finds a solution to an optimization problem in a search space, or models and predicts social behavior in the presence of objectives.
Estimation of distribution algorithms (EDAs), sometimes called probabilistic model-building genetic algorithms (PMBGAs), [1] are stochastic optimization methods that guide the search for the optimum by building and sampling explicit probabilistic models of promising candidate solutions. Optimization is viewed as a series of incremental updates ...
A row of slot machines in Las Vegas. In probability theory and machine learning, the multi-armed bandit problem (sometimes called the K-[1] or N-armed bandit problem [2]) is a problem in which a decision maker iteratively selects one of multiple fixed choices (i.e., arms or actions) when the properties of each choice are only partially known at the time of allocation, and may become better ...
Swarm technology is particularly attractive because it is cheap, robust, and simple. Stanley and Stella in: Breaking the Ice was the first movie to make use of swarm technology for rendering, realistically depicting the movements of groups of fish and birds using the Boids system. [citation needed]
Simultaneous perturbation stochastic approximation (SPSA) method for stochastic optimization; uses random (efficient) gradient approximation. Methods that evaluate only function values: If a problem is continuously differentiable, then gradients can be approximated using finite differences, in which case a gradient-based method can be used.