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The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment.It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, and was released worldwide a week later.
Sony’s PlayStation 5 – released in November – is a massive leap forward from the aging PS4, bringing better graphics, reduced loading times and a futuristic DualSense controller to the masses.
PlayStation Classic PlayStation 5 PlayStation 5 Digital Edition; Image Key dates First released November 2013 September 2016 November 2016 December 2018 November 2020 Discontinued September 2016 In production January 2021 In production Dimensions (WxHxD) 275 mm × 53 mm × 305 mm (10.8 in × 2.1 in × 12.0 in)
The duration from the eighth generation until the start of the ninth was one of the longest in history, having started in 2012 with the release of Nintendo's Wii U.Past generations typically had five-year windows as a result of Moore's law, [9] but Microsoft and Sony instead launched mid-console redesigns, the Xbox One X and PlayStation 4 Pro. [10]
List of best-selling PlayStation 5 video games Game Copies sold Release date Genre(s) Developer(s) Publisher(s) Marvel's Spider-Man 2: 11 million [1] October 20, 2023: Action-adventure: Insomniac Games: Sony Interactive Entertainment: Ratchet & Clank: Rift Apart: 3.97 million [2] June 11, 2021: Platform, third-person shooter: Insomniac Games
April 12, 2005 Sega SG-1000: July 15, 1983 440,000 [18] [better source needed] 1988 SNK Neo Geo Pocket: October 28, 1998 311,315 July 29, 2001 Nintendo Family Computer Network System: 1988 300,000 1989 Epoch: Super Cassette Vision: 1984 300,000 [12] 1986 Cassette Vision: 1981 300,000 [19] [better source needed] NEC PC-FX: December 23, 1994 ...
The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.