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  2. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Trajectory of a particle with initial position vector r 0 and velocity v 0, subject to constant acceleration a, all three quantities in any direction, and the position r(t) and velocity v(t) after time t. The initial position, initial velocity, and acceleration vectors need not be collinear, and the equations of motion take an almost identical ...

  3. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  4. Position and momentum spaces - Wikipedia

    en.wikipedia.org/wiki/Position_and_momentum_spaces

    In physics and geometry, there are two closely related vector spaces, usually three-dimensional but in general of any finite dimension. Position space (also real space or coordinate space) is the set of all position vectors r in Euclidean space, and has dimensions of length; a position vector defines a point in space.

  5. Angular velocity - Wikipedia

    en.wikipedia.org/wiki/Angular_velocity

    In physics, angular velocity (symbol ω or , the lowercase Greek letter omega), also known as the angular frequency vector, [1] is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates (spins or revolves) around an axis of rotation and how fast the axis itself changes direction.

  6. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    When converted to an equivalent system of three ordinary first-order non-linear differential equations, jerk equations are the minimal setting for solutions showing chaotic behaviour. This condition generates mathematical interest in jerk systems. Systems involving fourth-order derivatives or higher are accordingly called hyperjerk systems. [1]

  7. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Position, when thought of as a displacement from an origin point, is a vector: a quantity with both magnitude and direction. [9]: 1 Velocity and acceleration are vector quantities as well. The mathematical tools of vector algebra provide the means to describe motion in two, three or more dimensions.

  8. Relative velocity - Wikipedia

    en.wikipedia.org/wiki/Relative_velocity

    where x' is the position as seen by a reference frame that is moving at speed, v, in the "unprimed" (x) reference frame. [note 3] Taking the differential of the first of the two equations above, we have, ′ =, and what may seem like the obvious [note 4] statement that ′ =, we have:

  9. Generalized coordinates - Wikipedia

    en.wikipedia.org/wiki/Generalized_coordinates

    The position of the mass is defined by the coordinate vector r = (x, y) measured in the plane of the circle such that y is in the vertical direction. The coordinates x and y are related by the equation of the circle (,) = + =, that constrains the movement of M. This equation also provides a constraint on the velocity components,