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Extreme programming (XP) is a software development methodology intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development, [1] [2] [3] it advocates frequent releases in short development cycles, intended to improve productivity and introduce checkpoints at which new customer requirements can be adopted.
In agile teaching and learning, students can take on the role of the client; the agile software development process in which the client is involved is replaced by the learning/teaching process with students and tutors as actors; the increments that implement new functionality in short cycles correspond to the continuous increase in students ...
In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .
Agile software development is an umbrella term for approaches to developing software that reflect the values and principles agreed upon by The Agile Alliance, a group of 17 software practitioners, in 2001. [1] As documented in their Manifesto for Agile Software Development the practitioners value: [2] Individuals and interactions over processes ...
Test-driven development (TDD) is a way of writing code that involves writing an automated unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case.
The Code Conventions for the Java Programming Language, recommended by Sun), or custom defined by the development team. Extreme Programming backers advocate code that is self-documenting to the furthest degree possible. This reduces the need for code comments, which can get out of sync with the code itself. [6]
This dynamic cycle provides for continuous learning and adaptation to the emergent state of the project. The characteristics of an ASD life cycle are that it is mission focused, feature based, iterative, timeboxed, risk driven, and change tolerant. As with RAD, ASD is also an antecedent to agile software development.
Code diagrams (level 4): provide additional details about the design of the architectural elements that can be mapped to code. The C4 model relies at this level on existing notations such as Unified Modelling Language (UML) , Entity Relation Diagrams (ERD) or diagrams generated by Integrated Development Environments (IDE) .