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  2. Lost Empires of Faerûn (accessory) - Wikipedia

    en.wikipedia.org/wiki/Lost_Empires_of_Faerûn...

    Chapter 10: Artifacts of the Past, on pages 151–159, introduces magic items created and used by people of the various lost empires. Chapter 11: Monsters of the Ancient Lands , on pages 160–192, presents twenty-nine monsters that originated in these long-lost lands, including the crawling claw , the deepspawn, the flameskull , the helmed ...

  3. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    4–6: 1-5607-6146-6: City of Gold: John Nephew, Jonathan Tweet: 1992 ― 210: FMQ1: 4–6: 1-5607-6322-1: FRA—Forgotten Realms Adventure, or the Empires Adventures Trilogy, is a series of modules for use with The Horde expansion campaign for 2nd Ed. AD&D Forgotten Realms. Storm Riders: Troy Denning: 1990 ― 64: FRA1: 5–7: 0-88038-834-X ...

  4. Magic of Faerûn - Wikipedia

    en.wikipedia.org/wiki/Magic_of_Faerûn

    This 192-page book begins with a one-page introduction written from the perspective of the fictional character Khelben "Blackstaff" Arunsun.. Chapter 1: Understanding Magic, on pages 4–11, describes the nature of magic in the Forgotten Realms, including the deities who most represent magic: Mystryl, Mystra, and Midnight, Azuth, Savras, Shar, and Velsharoon.

  5. Spell Compendium - Wikipedia

    en.wikipedia.org/wiki/Spell_Compendium

    The Spell Compendium was compiled by Matthew Sernett, Jeff Grubb, and Mike McArtor, and was published in December 2005.Cover art was by Victor Moray and Nyssa Baugher, with interior art by Steven Belledin, Mitch Cotie, Chris Dien, Wayne England, Jason Engle, Carl Frank, Brian Hagan, Fred Hooper, Ralph Horsley, Jeremy Jarvis, David Martin, Jim Nelson, William O'Connor, Lucio Parrillo, Michael ...

  6. Sorcerer (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Sorcerer_(Dungeons_&_Dragons)

    [6] The sorcerer was included as a character class in the 5th edition Player's Handbook with different subclasses defined by Sorcerous Origin. [7] [8] [9] They are given two Sorcerous Origins to choose from: Draconic Bloodline and Wild Magic. [10] [11] Several sourcebooks since the launch of 5th edition have expanded the number of origin options.

  7. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  8. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    Twenty-five issues were published in total, with the last being released in 1991. A fifty-six page annual Forgotten Realms Comic Annual #1: Waterdhavian Nights, illustrated by various artists, was released in 1990. Curse of the Azure Bonds, a module based on the role-playing video game of the same name, was released in 1989. [15]: 97

  9. Drow of the Underdark - Wikipedia

    en.wikipedia.org/wiki/Drow_of_the_Underdark

    1-56076-132-6 Drow of the Underdark is the name of two supplemental rules books for the Dungeons & Dragons fantasy role-playing game , providing supplementary game rules focusing on drow culture, equipment and folklore for both players and Dungeon Masters .