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Both of these make unrolled linked lists more attractive. Because unrolled linked list nodes each store a count next to the next field, retrieving the kth element of an unrolled linked list (indexing) can be done in n/m + 1 cache misses, up to a factor of m better than ordinary linked lists. Additionally, if the size of each element is small ...
A non-blocking linked list is an example of non-blocking data structures designed to implement a linked list in shared memory using synchronization primitives: Compare-and-swap; Fetch-and-add; Load-link/store-conditional; Several strategies for implementing non-blocking lists have been suggested.
Linked list implementations, especially one of a circular, doubly-linked list, can be simplified remarkably using a sentinel node to demarcate the beginning and end of the list. The list starts out with a single node, the sentinel node which has the next and previous pointers point to itself. This condition determines if the list is empty.
Singly linked lists contain nodes which have a 'value' field as well as 'next' field, which points to the next node in line of nodes. Operations that can be performed on singly linked lists include insertion, deletion and traversal. A singly linked list whose nodes contain two fields: an integer value (data) and a link to the next node
Selection sort can also be used on list structures that make add and remove efficient, such as a linked list. In this case it is more common to remove the minimum element from the remainder of the list, and then insert it at the end of the values sorted so far. For example:
The first and last nodes of a doubly linked list for all practical applications are immediately accessible (i.e., accessible without traversal, and usually called head and tail) and therefore allow traversal of the list from the beginning or end of the list, respectively: e.g., traversing the list from beginning to end, or from end to beginning, in a search of the list for a node with specific ...
Pointer jumping or path doubling is a design technique for parallel algorithms that operate on pointer structures, such as linked lists and directed graphs.Pointer jumping allows an algorithm to follow paths with a time complexity that is logarithmic with respect to the length of the longest path.
The applications of cycle detection include testing the quality of pseudorandom number generators and cryptographic hash functions, computational number theory algorithms, detection of infinite loops in computer programs and periodic configurations in cellular automata, automated shape analysis of linked list data structures, and detection of ...