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  2. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    1 byte 8 bits Byte, octet, minimum size of char in C99( see limits.h CHAR_BIT) −128 to +127 0 to 255 2 bytes 16 bits x86 word, minimum size of short and int in C −32,768 to +32,767 0 to 65,535 4 bytes 32 bits x86 double word, minimum size of long in C, actual size of int for most modern C compilers, [8] pointer for IA-32-compatible processors

  3. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The element pc requires ten blocks of memory of the size of pointer to char (usually 40 or 80 bytes on common platforms), but element pa is only one pointer (size 4 or 8 bytes), and the data it refers to is an array of ten bytes (sizeof * pa == 10).

  4. sizeof - Wikipedia

    en.wikipedia.org/wiki/Sizeof

    For example, even though most implementations of C and C++ on 32-bit systems define type int to be four octets, this size may change when code is ported to a different system, breaking the code. The exception to this is the data type char, which always has the size 1 in any standards-compliant C implementation

  5. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A long double (eight bytes with Visual C++, sixteen bytes with GCC) will be 8-byte aligned with Visual C++ and 16-byte aligned with GCC. Any pointer (eight bytes) will be 8-byte aligned. Some data types are dependent on the implementation. Here is a structure with members of various types, totaling 8 bytes before compilation:

  6. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer. This reduces repetition, especially for types with multiple generic type-parameters , and adheres more closely to the DRY principle.

  7. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ changes some C standard library functions to add additional overloaded functions with const type qualifiers, e.g. strchr returns char* in C, while C++ acts as if there were two overloaded functions const char *strchr(const char *) and a char *strchr(char *). In C23 generic selection is used to make C's behaviour more similar to C++'s. [11]

  8. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    This was recognized as a defect in the standard and fixed in C++.) [4] C++11 and C11 add two types with explicit widths char16_t and char32_t. [5] Variable-width encodings can be used in both byte strings and wide strings. String length and offsets are measured in bytes or wchar_t, not in "characters", which can be confusing to beginning ...

  9. Integer (computer science) - Wikipedia

    en.wikipedia.org/wiki/Integer_(computer_science)

    ASCII characters, code units in the UTF-8 character encoding: int8_t, signed char [b] sbyte: Shortint: byte: tinyint: INTEGER [c] byte: i8: Unsigned: From 0 to 255, which equals 2 8 − 1 2.41 uint8_t, unsigned char [b] byte: Byte — unsigned tinyint — ubyte: u8: 16 halfword, word, short, i16, u16 Signed: From −32,768 to 32,767, from −(2 ...