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People have the same basic needs at any age: to explore, have fun, learn, and live life to the fullest. The best activities for assisted living residents do much more than just pass the time ...
Card games and bingo: Games are a great way for seniors to receive mental stimulation and meet new people. Many senior and community centers host regular game nights designed for older adults.
Virtual environments allow patients to practice skills that would otherwise be unsafe in real world scenarios. A stroke patient with compromised balance, for example, could practice crossing the street in a simulated environment, something that would be risky and unsafe in real time. [56] Fitness games can also make typical rehab exercises safer.
Wii Fit [a] is a 2007 exergaming video game designed by Nintendo's Hiroshi Matsunaga [9] for the Wii home video game console, [10] featuring a variety of yoga, strength training, aerobics, and balance mini-games for use with the Wii Balance Board peripheral. Matsunaga described the game as a "way to help get families exercising together". [11]
Cognitive training activities can take place in numerous modalities such as cardiovascular fitness training, playing online games or completing cognitive tasks in alignment with a training regimen, playing video games that require visuospatial reasoning, and engaging in novel activities such as dance, art, and music. [2] [3]
The image of social networks as a place just for teens and college kids continues to fall away thanks to a new study from the Pew Internet and American Life Project showing older Americans using ...
An abridged version of the game is also available for purchase by Verizon Wireless cellphone subscribers. In May 2009, a PC version was also released with the name Brain Exercise with Dr. Kawashima. [3] Namco has announced a Windows Phone 7 version of the game. [4] The minigames are designed, tested, and implemented by the Namco Bandai team in ...
NeuroRacer is a video game designed by a team of researchers at the University of California, San Francisco led by Adam Gazzaley as a way to help with mental cognition. It was designed as an "Adam Gazzaley intervention" for "top-down modulation deficits in older adults."