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  2. SimCity still SimSh*tty ? Here are five fabulous, free-to ...

    www.aol.com/news/2013-03-08-simcity-alternative...

    For most folks, it seems, to attempt to play the brand new SimCity is still an exercise in futility. As of this writing, the long-awaited city-builder's persistent servers (required even for solo ...

  3. SimCity - Wikipedia

    en.wikipedia.org/wiki/SimCity

    SimCity is an open-ended city-building video game franchise originally designed by Will Wright.The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. [1]

  4. SimCity (1989 video game) - Wikipedia

    en.wikipedia.org/wiki/SimCity_(1989_video_game)

    SimCity sold 300,000 units for personal computers and nearly 2 million units for the Super NES. SimCity was met with critical acclaim for its innovative and addictive gameplay despite the absence of action elements. Reviewers considered the game instructive and helpful toward the player's understanding of urban planning, politics, and economics.

  5. OpenCity - Wikipedia

    en.wikipedia.org/wiki/OpenCity

    OpenCity is a free and open-source software 3D city-building game started in 2003 by France-based Vietnamese programmer Duong-Khang Nguyen. The game mechanics are similar to SimCity , [ 2 ] although the game developers do not strive to make it a direct SimCity clone .

  6. SimCity (2013): How to Increase Density - AOL

    www.aol.com/news/2013-03-12-simcity-2013-how-to...

    In SimCity (the 2013 version, aka SimCity 5) on the PC, unlike in SimCity 4, there are no longer set zone densities. The density that a zone becomes is now dependent on other factors. The primary ...

  7. SimCity Social Island Quests: Everything you need to know - AOL

    www.aol.com/news/2013-02-13-simcity-social...

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  8. SimCity 2000 - Wikipedia

    en.wikipedia.org/wiki/SimCity_2000

    SimCity 2000 is a city-building simulation video game jointly developed by Will Wright and Fred Haslam of Maxis.It is the successor to SimCity Classic and was released for Apple Macintosh and MS-DOS personal computers in 1993, [6] after which it was released on many other platforms over the following years, such as the Sega Saturn and SNES game consoles in 1995 and the PlayStation in 1996.

  9. Category:SimCity - Wikipedia

    en.wikipedia.org/wiki/Category:SimCity

    Articles and topics related to the SimCity series of city building and management simulation computer games, produced by Maxis