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  2. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Second Life also has its own virtual currency, the Linden Dollar (L$), which is exchangeable with real world currency. [14] [15] Second Life is intended for people ages 16 and over, with the exception of 13–15-year-old users, who are restricted to the Second Life region of a sponsoring institution (e.g., a school). [16] [17]

  3. Anshe Chung - Wikipedia

    en.wikipedia.org/wiki/Anshe_Chung

    Anshe Chung is an avatar (online personality) of Ailin Graef in the online game Second Life.Referred to as the "Rockefeller of Second Life" by CNN, [1] Graef has built an online business that engages in development, brokerage, and arbitrage of virtual land, items, and currencies.

  4. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    An avatar in the virtual world Second Life A Twitter post, with the user's profile picture In computing , an avatar is a graphical representation of a user , the user's character , or persona . Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures , userpics , or ...

  5. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.

  6. Face and head tracking for Second Life avatars - AOL

    www.aol.com/news/2008-12-01-face-and-head...

    For those of you who are keen on hands-free avatar expressiveness in the virtual environment of Second Life comes a surprise third-party viewer from vr-wear.com. This beta viewer for Windows or ...

  7. Lawsuit against Second Life brings real world problems - AOL

    www.aol.com/news/2010-05-05-lawsuit-against...

    In Second Life -- and in online role playing games like World of Warcraft-- players create their own characters called avatars that they use to move about a virtual 3-D space. As Second Life ...

  8. Businesses and organizations in Second Life - Wikipedia

    en.wikipedia.org/wiki/Businesses_and...

    Anshe Chung is the main avatar (online personality) of Ailin Graef in the online world Second Life.Referred to as the "Rockefeller of Second Life" [8] by a CNN journalist, she has built an online business that engages in development, brokerage, and arbitrage of virtual land, items, and currencies, and has been featured in a number of prominent magazines such as Business Week, [9] Fortune [10 ...

  9. How to Play Sorority Life on MySpace and Facebook - AOL

    www.aol.com/news/2009-11-04-how-to-play-sorority...

    Whether you were a tried and true Greek or never dared to pledge, Playdom's Sorority Life distills the entire experience into a bite-sized game suitable for everyone on Facebook and MySpace. In ...