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  2. Bloom (mod) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(mod)

    Bloom is a modification for the video game Doom II, originally developed by id Software. The mod, created by the Spanish indie studio Bloom Team, was released via Mod DB on October 31, 2021. Bloom combines elements from Doom II and Monolith Productions' Blood, merging enemies, weapons, and environments from both games into a crossover experience.

  3. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  4. Thatcher's Techbase - Wikipedia

    en.wikipedia.org/wiki/Thatcher's_Techbase

    Thatcher's Techbase is a mod for the video game Doom II, released by Scottish Doom developer 3D: Doom Daddy Digital on 24 September 2021. The game is set in the United Kingdom, and the player is tasked with killing former prime minister Margaret Thatcher, who has risen from the dead.

  5. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    The mod was originally under development for the Quake engine, but switched twice: first to the Quake II engine and finally to GoldSrc, the engine used by Half-Life, which it remained using for its standalone release. Hacx: Twitch 'n Kill: Doom II: 1997 September 2010 October 9 [44] Half-Life: Threewave: Quake: 1996 unreleased

  6. Sigil (mod) - Wikipedia

    en.wikipedia.org/wiki/Sigil_(mod)

    It was released on December 10, 2023, for Doom 's 30th anniversary as an add-on for the 2019 release of Doom and Doom II, developed by Nerve Software and using Unity. [21] It was later added as a mod on the 2024 releases of Doom and Doom II, developed by Nightdive Studios and running on the Kex Engine, released on August 8, 2024.

  7. Mega Man goes to 8-bit Hell in Doom 2 mod [update] - AOL

    www.aol.com/news/2009-11-30-mega-man-goes-to-8...

    The 22-year-old built the mod (still in alpha) as an homage to "the time when I feel Mega Man was in full fruition: on the NES," harnessing not just 8-bit sprites for characters but for entire levels.

  8. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    The present article is a list of known platforms to which Doom has been confirmed to be ported.. Doom is one of the most widely ported video games. [1] Since the original MS-DOS version, it has been released officially for a number of operating systems, video game consoles, handheld game consoles, and other devices.

  9. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A group of mod developers may join to form a "mod team". Doom (1993) was the first game to have a large modding community. [6] In exchange for the technical foundation to mod, id Software insisted that mods should only work with the retail version of the game (not the demo), which was respected by the modders and boosted Doom ' s sales.