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  2. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    If-then-else flow diagram A nested if–then–else flow diagram. In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.

  3. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python sets are very much like mathematical sets, and support operations like set intersection and union. Python also features a frozenset class for immutable sets, see Collection types. Dictionaries (class dict) are mutable mappings tying keys and corresponding values. Python has special syntax to create dictionaries ({key: value})

  4. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    If no invalid value can be found for a type (for example in case of an unconstraint integer type), a valid, yet predictable value is chosen instead. ^f In Rust, if no initial value is given to a let or let mut variable and it is never assigned to later, there is an "unused variable" warning .

  5. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python's is operator may be used to compare object identities (comparison by reference), and comparisons may be chained—for example, a <= b <= c. Python uses and, or, and not as Boolean operators. Python has a type of expression named a list comprehension, and a more general expression named a generator expression. [78]

  6. If and only if - Wikipedia

    en.wikipedia.org/wiki/If_and_only_if

    This is an example of mathematical jargon (although, as noted above, if is more often used than iff in statements of definition). The elements of X are all and only the elements of Y means: "For any z in the domain of discourse , z is in X if and only if z is in Y ."

  7. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Example of a Nassi–Shneiderman diagram. A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2]

  8. ALGOL 68 - Wikipedia

    en.wikipedia.org/wiki/ALGOL_68

    ALGOL 68 (short for Algorithmic Language 1968) is an imperative programming language that was conceived as a successor to the ALGOL 60 programming language, designed with the goal of a much wider scope of application and more rigorously defined syntax and semantics.

  9. LL parser - Wikipedia

    en.wikipedia.org/wiki/LL_parser

    In our example, if the parser knows that the next unread symbol is (, the only correct rule that can be used is 2. Generally, an L L ( k ) {\displaystyle LL(k)} parser can look ahead at k {\displaystyle k} symbols.