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  2. The ClueFinders 3rd Grade Adventures: The Mystery of Mathra

    en.wikipedia.org/wiki/The_ClueFinders_3rd_Grade...

    The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is a computer game in The Learning Company's ClueFinders series where the ClueFinders save the Numerian rainforest and Dr. Horace Pythagoras from a mysterious monster called Mathra. The game was re-released as The ClueFinders: Mystery of the Monkey Kingdom in 2001.

  3. Number sense in animals - Wikipedia

    en.wikipedia.org/wiki/Number_sense_in_animals

    Number sense in animals is the ability of creatures to represent and discriminate quantities of relative sizes by number sense. It has been observed in various species, from fish to primates . Animals are believed to have an approximate number system , the same system for number representation demonstrated by humans, which is more precise for ...

  4. Number sense - Wikipedia

    en.wikipedia.org/wiki/Number_sense

    In non-human animals, number sense is not the ability to count, but the ability to perceive changes in the number of things in a collection. [5] All mammals, and most birds, will notice if there is a change in the number of their young nearby. Many birds can distinguish two from three. [6]

  5. The San Diego Zoo Presents: The Animals! - Wikipedia

    en.wikipedia.org/wiki/The_San_Diego_Zoo_Presents:...

    The School Library Journal praised the game for its variety and rich content in animals, ecosystems and preservation. [5] The game was reviewed in the Oppenheim Toy Portfolio Guide Book where it was described as "a gorgeous program, a multimedia must-have. Comparable to a beautiful coffeetable book about animals and zoo life, but better!"

  6. JumpStart Adventures 3rd Grade: Mystery Mountain - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Adventures_3rd...

    JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventure's JumpStart series of educational software. As the title suggests, the game is intended to teach a third grade curriculum. This is the only version of this game created and, unusually for Knowledge Adventure, was still being sold over fifteen ...

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  8. Clever Hans - Wikipedia

    en.wikipedia.org/wiki/Clever_Hans

    The case of Clever Hans was taken to show an advanced level of number sense in an animal. Hans was a horse owned by Wilhelm von Osten, who was a gymnasium mathematics teacher, an amateur horse trainer and phrenologist and was considered to be a mystic . [1]

  9. Approximate number system - Wikipedia

    en.wikipedia.org/wiki/Approximate_number_system

    The approximate number system (ANS) is a cognitive system that supports the estimation of the magnitude of a group without relying on language or symbols. The ANS is credited with the non-symbolic representation of all numbers greater than four, with lesser values being carried out by the parallel individuation system, or object tracking system. [1]