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  2. Osmo (game system) - Wikipedia

    en.wikipedia.org/wiki/Osmo_(Game_System)

    Osmo is a line of hands-on educational digital/physical games product by the company Tangible Play, based in Palo Alto, California.Osmo's products are built around its proprietary “Reflective Artificial Intelligence,” a system that uses a stand and a clip-on mirror to allow an iPad or iPhone's front-facing camera to recognize and track objects in the physical play space in front of the device.

  3. Nex Playground fits with a trend of products for parents who ...

    www.aol.com/nex-playground-fits-trend-products...

    The Nex Playground is a gaming console similar to the old Nintendo Wii — with active-movement games. It's marketed as a kid-friendly system with no violence, ads, in-app purchases, or talking to ...

  4. V.Flash - Wikipedia

    en.wikipedia.org/wiki/V.Flash

    The V.Flash Home Edutainment System, also known as V.Smile Pro in Europe, is a seventh-generation educational home video game console and spinoff from the V.Smile series of video game consoles developed by VTech and Koto Laboratory. [1] Unlike the V.Smile, this game console uses 3D graphics. This system is designed for kids aged 6 to 10. [2]

  5. Kids on Bikes - Wikipedia

    en.wikipedia.org/wiki/Kids_on_Bikes

    In 2022, the second edition of Kids on Bikes raised $182,049 on Kickstarter from 2,793 backers. [1] There are three other games in the series: the space-themed Teens in Space, a game about a school for wizards and witches called Kids on Brooms, [2] [3] and a forthcoming superhero game called Kids in Capes. [4]

  6. Tiger Electronics - Wikipedia

    en.wikipedia.org/wiki/Tiger_Electronics

    Tiger Electronics has been part of the Hasbro toy company since 1998. [8] [9] Hasbro paid approximately $335 million for the acquisition. [10]In 2000, Tiger was licensed to provide a variety of electronics with the Yahoo! brand name, including digital cameras, webcams, and a "Hits Downloader" that made music from the Internet (mp3s, etc.) accessible through Tiger's assorted "HitClips" players ...

  7. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart (known as Jump Ahead in the United Kingdom) is an educational media franchise created for children, primarily consisting of educational games.The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten.

  8. Category:Children's educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Children's...

    These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.

  9. VTech Socrates - Wikipedia

    en.wikipedia.org/wiki/VTech_Socrates

    The system also features voice capabilities through the use of an add-on voice cartridge compatible with all games. Despite the processing speed of the Zilog CPU – 3.57 MHz, compared to the Nintendo Entertainment System's 1.79 MHz in NTSC regions – the Socrates often seems slow, with the system often taking several seconds to display a ...