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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    One of the very useful aspects of Python is the concept of collection (or container) types. In general a collection is an object that contains other objects in a way that is easily referenced or indexed. Collections come in two basic forms: sequences and mappings. The ordered sequential types are lists (dynamic arrays), tuples, and strings.

  3. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    The java.lang.Class [2] class is the basis of more advanced introspection. For instance, if it is desirable to determine the actual class of an object (rather than whether it is a member of a particular class), Object.getClass() and Class.getName() can be used:

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Explicit is better than implicit. Simple is better than complex. Complex is better than complicated. Readability counts. However, Python features regularly violate these principles and have received criticism for adding unnecessary language bloat. [81] Responses to these criticisms are that the Zen of Python is a guideline rather than a rule. [82]

  5. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class. [1] [2]

  6. Off-by-one error - Wikipedia

    en.wikipedia.org/wiki/Off-by-one_error

    The correct number of sections for a fence is n − 1 if the fence is a free-standing line segment bounded by a post at each of its ends (e.g., a fence between two passageway gaps), n if the fence forms one complete, free-standing loop (e.g., enclosure accessible by surmounting, such as a boxing ring), or n + 1 if posts do not occur at the ends ...

  7. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  8. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    The above example takes the conditional of Math.random() < 0.5 which outputs true if a random float value between 0 and 1 is greater than 0.5. The statement uses it to randomly choose between outputting You got Heads! or You got Tails! to the console. Else and else-if statements can also be chained after the curly bracket of the statement ...

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    If the call variability relies on more than the single type of the object on which it is called (i.e. at least one other parameter object is involved in the method choice), one speaks of multiple dispatch. A method call is also known as message passing. It is conceptualized as a message (the name of the method and its input parameters) being ...