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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
The Culling is a discontinued first-person action battle royale game developed and published by Xaviant. Following an early access beta phase, the game was released for Linux , Microsoft Windows , and Xbox One on October 5, 2017.
Back-face culling may also be applied to other problems. For example, in wire-frame rendering, back-face culling can be used to partially address the problem of hidden-line removal, but only for closed convex geometry. Back-face culling can also be applied to flat surfaces other than polygons, for example disks, which have a constant normal ...
Culling is the process of segregating organisms from a group according to desired or undesired characteristics. In animal breeding , it is removing or segregating animals from a breeding stock based on a specific trait.
Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.
Chick culling or unwanted chick killing is the process of separating and killing unwanted (male and unhealthy female) chicks for which the intensive animal farming industry has no use. It occurs in all industrialised egg production , whether free range , organic , or battery cage .
Turok 2: Seeds of Evil is a first-person shooter video game developed by Iguana Entertainment and published by Acclaim Entertainment. It was released for the Nintendo 64 console in 1998 and ported to Microsoft Windows computers in 1999. Seeds of Evil is the second game in the Turok video game series and a sequel to Turok: Dinosaur Hunter.
A model view of the synapse. Synaptic pruning, a phase in the development of the nervous system, is the process of synapse elimination that occurs between early childhood and the onset of puberty in many mammals, including humans. [1]