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v. t. e. Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting their influence from tabletop role ...
Theory of art. A theory of art is intended to contrast with a definition of art. Traditionally, definitions are composed of necessary and sufficient conditions, and a single counterexample overthrows such a definition. Theorizing about art, on the other hand, is analogous to a theory of a natural phenomenon like gravity.
v. t. e. This is a selected list of roguelike video games. Roguelike games are those that incorporate elements of role-playing games with procedural generation, following the formula of the genre's namesake, Rogue. Due to the large number of variations on this concept, roguelikes are normally classified as either being a classical roguelike ...
History of art. For the academic discipline, see Art history. The history of art focuses on objects made by humans for any number of spiritual, narrative, philosophical, symbolic, conceptual, documentary, decorative, and even functional and other purposes, but with a primary emphasis on its aesthetic visual form.
The arts or creative arts are a vast range of human practices of creative expression, storytelling, and cultural participation. The arts encompass diverse and plural modes of thinking, doing, and being in an extensive range of media. Both dynamic and a characteristically constant feature of human life have developed into stylized and intricate ...
Theatre, dance, and other performing arts, as well as literature, music, film and other media such as interactive media, are included in a broader definition of "the arts". [1][8] Until the 17th century, art referred to any skill or mastery and was not differentiated from crafts or sciences.
Paragone. Paragone (Italian: paragone, meaning comparison), was a debate during the Italian Renaissance in which painting and sculpture (and to a degree, architecture) were each championed as forms of art superior and distinct to each other. [1] While other art forms, such as architecture and poetry existed in the context of the debate ...
Nietzsche contends that art is superior to truth, something Heidegger eventually disagrees with not because of the ordered relationship Nietzsche puts forth but because of the philosopher's definition of truth itself, one he claims is overly traditional. Heidegger, instead, questioned traditional artistic methods.