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Sega Nomad: Sega's second and last traditional handheld. Played entire Sega Genesis library and its exact ROM cartridges. [1] No games specifically made for it, no compatibility for any other Sega platforms. [3] Suffered from fast battery consumption and launching at a time when Sega trying to support many other platforms concurrently. [17] [3]
Sega Gopher (also known as Sega Genesis Arcade Ultimate Portable Player) is a portable version of the Sega Genesis manufactured by AtGames. Initially released in Taiwan in 2007, sales distribution of the portable console has since expanded to Europe and the United States as well.
The Genesis Nomad, also known as Sega Nomad, is a handheld game console manufactured by Sega and released in North America in October 1995. The Nomad is a portable variation of the Sega Genesis home video game console (known as the Mega Drive outside North America). It could also be used with a television set via a video port.
The Sega Genesis, known as the Mega Drive [1] in regions outside of North America, is a 16-bit video game console that was designed and produced by Sega. First released in Japan on October 29, 1988, in North America on August 14, 1989, and in PAL regions in 1990, the Genesis is Sega's third console and the successor to the Master System .
Sega released a combined, semi-portable Genesis/Sega CD unit, the Genesis CDX (marketed as the Multi-Mega in Europe). This unit retailed at US$399.95 ; [ 166 ] this was roughly US$100 more than the individual Genesis and Sega CD units put together, as the Sega CD had been reduced to US$229 half a year before. [ 167 ]
Sega was supporting five different consoles: Saturn, Genesis, Game Gear, Pico, and the Master System, as well as the Sega CD and 32X add-ons. In Japan, the Mega Drive had never been successful and the Saturn was more successful than Sony's PlayStation, so Sega Enterprises CEO Hayao Nakayama decided to focus on the Saturn. [41]
Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2] Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games, as well as two 32-bit central processing unit chips and a 3D graphics processor. [ 1 ]
The Sega Neptune is an unproduced two-in-one Genesis and 32X console which Sega planned to release in fall 1995, with the retail price planned to be under $200. [ 16 ] [ 33 ] It was featured as early as March 1995, with Sega Magazine saying the console "shows [Sega's] commitment to the hardware", [ 34 ] and that the system would be compatible ...