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NASA WorldWind, an open-source virtual globe with stars and advanced atmosphere and sunlight effects. A virtual globe is a three-dimensional (3D) software model or representation of Earth or another world. A virtual globe provides the user with the ability to freely move around in the virtual environment by changing the viewing angle and position.
In a speech [1] prepared for the California Science Center in Los Angeles on January 31, 1998, Gore described a digital future where schoolchildren - indeed all the world's citizens - could interact with a computer-generated three-dimensional spinning virtual globe and access vast amounts of scientific and cultural information to help them understand the Earth and its human activities.
As an atlas software, the 3D World Atlas has many features. These include, but are not limited to, world maps on a 3D globe, thousands of tables and charts, national flags, and a world clock. [2] The software also includes distance measuring and in-depth information on every country, including independence days, government types, and such. [2]
Earth3D was developed as part of a diploma thesis of Dominique Andre Gunia at Braunschweig University of Technology [1] to display a virtual globe of the earth. It was developed before Google bought Keyhole, Inc and changed their product into Google Earth. Earth3D downloads its data (satellite imagery and height data) from a server while the ...
NASA WorldWind is an open-source (released under the NOSA license and the Apache 2.0 license) virtual globe. According to the website, "WorldWind is an open source virtual globe API. WorldWind allows developers to quickly and easily create interactive visualizations of 3D globe, map and geographical information.
Globespotter: A World of Difference. Spot the differences while traveling the world in this captivating sightseeing adventure! By Masque Publishing
A location-based game (also called location-enabled game, geolocation-based game, or simply geo game) is a type of game in which the gameplay evolves and progresses via a player's real world location. Location-based games must provide some mechanism to allow the player to report their location, usually with GPS. Many location-based video games ...
Google Earth was released in 2001. Because Terravision was the first system to provide a seamless web navigation and visualization of the earth in a massively large spatial data environment, Joachim Sauter called it a prequel to Google Earth. [1] In 2014, ART+COM filed a lawsuit against Google, claiming it infringed the 1995 patent rights of ...