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  2. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    Most graphics editing programs, such as Adobe Photoshop and GIMP, allow users to modify the basic blend modes, for example by applying different levels of opacity to the top "layer". The top "layer" is not necessarily a layer in the application; it may be applied with a painting or editing tool.

  3. Adobe Photoshop - Wikipedia

    en.wikipedia.org/wiki/Adobe_Photoshop

    Adobe Photoshop is a raster graphics editor developed and published by Adobe for Windows and macOS.It was created in 1987 by Thomas and John Knoll.It is the most used tool for professional digital art, especially in raster graphics editing, and its name has become genericised as a verb (e.g. "to photoshop an image", "photoshopping", and "photoshop contest") [7] although Adobe disapproves of ...

  4. Bilateral filter - Wikipedia

    en.wikipedia.org/wiki/Bilateral_filter

    Left: original image. Right: image processed with bilateral filter. A bilateral filter is a non-linear, edge-preserving, and noise-reducing smoothing filter for images.It replaces the intensity of each pixel with a weighted average of intensity values from nearby pixels.

  5. Layers (digital image editing) - Wikipedia

    en.wikipedia.org/wiki/Layers_(digital_image_editing)

    In graphics software, layers are the different levels at which one can place an object or image file. In the program, layers can be stacked, merged, or defined when creating a digital image. Layers can be partially obscured allowing portions of images within a layer to be hidden or shown in a translucent manner within another image.

  6. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    In image processing, a kernel, convolution matrix, or mask is a small matrix used for blurring, sharpening, embossing, edge detection, and more.This is accomplished by doing a convolution between the kernel and an image.

  7. Display motion blur - Wikipedia

    en.wikipedia.org/wiki/Display_motion_blur

    Blur from eye tracking fast-moving objects on sample-and-hold LCD, plasma, or microdisplay. [1] [2] Resolution resampling (blur due to resizing image to fit the native resolution of the HDTV); not a motion blur. Deinterlacing by the display, and telecine processing by studios. These processes can soften images, and/or introduce motion-speed ...

  8. Texture filtering - Wikipedia

    en.wikipedia.org/wiki/Texture_filtering

    Given a square texture mapped on to a square surface in the world, at some viewing distance the size of one screen pixel is exactly the same as one texel. Closer than that, the texels are larger than screen pixels, and need to be scaled up appropriately — a process known as texture magnification. Farther away, each texel is smaller than a ...

  9. Gaussian blur - Wikipedia

    en.wikipedia.org/wiki/Gaussian_blur

    The difference between a small and large Gaussian blur. In image processing, a Gaussian blur (also known as Gaussian smoothing) is the result of blurring an image by a Gaussian function (named after mathematician and scientist Carl Friedrich Gauss). It is a widely used effect in graphics software, typically to reduce image noise and reduce detail.