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With a strong fanbase behind the AKI wrestling game series, VPW 2 would become the second most popular import title on the N64 after Sin and Punishment. [1] Professional wrestlers Samoa Joe and A.J. Styles, who were both involved in the development of TNA Wrestling's first video game, had hoped the game would replicate the style of VPW 2.
Virtual Pro Wrestling (Japanese: バーチャル・プロレスリング) is a professional wrestling video game series developed by AKI Corporation and published by Asmik Ace exclusively in Japan. The series started in 1996 with the release of the first Virtual Pro Wrestling for the PlayStation , [ 1 ] which was localized in the West as WCW vs ...
Although released less than a month after its American counterpart, Virtual Pro Wrestling 64 has various distinctions from and additions to WCW vs. nWo: World Tour.For example, most wrestlers sport their actual attires but occasionally they may contain color alterations as is the case with Hulk Hogan's famous yellow tights and red knee pads which are replaced with yellow tights and black knee ...
The wrestling company ended its long relationship with Acclaim Entertainment after witnessing the video game success of its competitor, World Championship Wrestling (WCW), on behalf of THQ. [5] WrestleMania 2000 shares its game engine with the Japan-only release Virtual Pro Wrestling 2: Ōdō Keishō. The game would be succeeded by WWF No Mercy ...
Wrestle Kingdom 2: Pro Wrestling Sekai Taisen (レッスルキングダム2 プロレスリング世界大戦, Ressuru Kingudamu 2 Puro Resuringu Sekaitaisen, lit. "Wrestle Kingdom 2: Pro-Wrestling World War") is a professional wrestling video game for the PlayStation 2. It is the sequel to Yuke's Wrestle Kingdom.
UPW Tag Team Championship [2] – with Rocky Romero; United Pro Wrestling Association. UPWA Cruiserweight Championship (1 time) Victory Pro Wrestling. VPW Championship (1 time) [14] VPW New York State Champion (1 time) [15] VPW Tag Team Champion (1 time) [2] [16] – with E.J. Risk; Gold Rush Rumble (2010) World Wrestling Council
All Star Pro-Wrestling was released in a period in which Square sought to diversify its catalog by producing various non-role-playing games for the PlayStation 2. The game's control relied entirely on the DualShock 2 's analog sticks, although a second mode using the normal buttons was also available.
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