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For example, if rolling the mouse over a 'Buy now' link is meant to make the price, elsewhere on the page, become emphasized, JavaScript code can do this, but JavaScript needs to identify the price element, wherever it is in the markup.
If your caption is longer than a few words, you may need to explicitly set the div width. Some browsers adjust the width of the div based on the width of the text, and if there is a large caption, the div may become too large.
The frame tag automatically floats the image right. The frame tag is only of use with very small images or ones using the px tag; The attributes left, center or centre override this, and places the image to the left or the centre of the page. The last parameter is the caption that appears below the image.
Beware when using this template in navboxes. Please ensure whatever it floats (e.g. an image) does not float over other elements or text, even after the navbox is resized. To align centered lists in a navbox with an image, see the alternatives for navigational boxes section below.
Float Head : Makes the Wikipedia head navigation floating. N/A: N/A: Float Side : Makes the Wikipedia side panel floating. N/A: N/A: GoToTitle : Navigate to other pages by "editing" the page title at the top of pages as if it were an input box. Press ↵ Enter to navigate to the page entered. 15: 4: goToTop
Add a calculator widget to the page. Like a spreadsheet you can refer to other widgets in the same page. Template parameters [Edit template data] Parameter Description Type Status id id The id for this input. This is used to reference it in formula of other calculator templates String required type type What type of input box Suggested values plain number text radio checkbox passthru hidden ...
The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.
Once elements are selected, one can apply operations to them. This includes getting and setting attributes, display texts, and styles (as in the above example). Elements may also be added and removed. This process of modifying, creating and removing HTML elements can be made dependent on data, which is the basic concept of D3.js.