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Skullcandy Inc. is an American company based in Park City, Utah, that markets technology such as headphones, earphones, Bluetooth speakers and other products. [3]It was acquired by Mill Road Capital for $196.9 million and the deal was finalized on October 3, 2016, making Skullcandy a wholly owned private subsidiary of that company.
In 2008, Skullcandy debuted 2XL to the marketplace at all retail stores. From on ear headphones (Shakedown, Phase, Barrel), earbuds (Spoke, Whip, Offset), and even Bluetooth speakers (Ringer), 2XL products come in a wide variety of colors, which is similar to all Skullcandy products like the Uprock, Ink'd 2, and even Jib.
Headphones that use cables typically have either a 1 ⁄ 4 inch (6.4 mm) or 1 ⁄ 8 inch (3.2 mm) phone jack for plugging the headphones into the audio source. Some headphones are wireless, using Bluetooth connectivity to receive the audio signal by radio waves from source devices like cellphones and digital players. [5]
The earbuds are powered by a 120 mA-hr battery stored in the left earbud, [12] and provide five hours of listening time before needing to be recharged. [13] The earbuds are stored in a fabric-covered case with an internal battery and USB-C connection; the storage case charges the earbuds, and the USB-C port charges the battery of the storage case.
Audio: Conexant "SmartAudio HD" CX20672-21Z audio codec, two 2-watt Skullcandy speakers, microphone in camera assembly, headphone and microphone jacks. Wi-Fi and Bluetooth: Intel Centrino Wireless-N 2230. I/O ports: 4 USB 3.0 ports, 1 HDMI port, 1 VGA port, 1 8-in-1 SD Card Reader, 1 Ethernet port, 1 power adapter port.
Earbuds size 21.6 x 19.9 x 18.7 mm Earbuds weight 5.5g Case size 50.2 x 50.4 x 27.7 mm Case weight 43.3g Bluetooth version Bluetooth 5.3 Sensors Accelerometer, Gyro sensor, Hall sensor, Proximity sensor, Touch sensor, Voice Pickup Unit Battery Earbuds: 58 mAh Case: 500 mAh Charging USB-C and Qi wireless charging
The iPhone Stereo Headset was introduced in 2007 and was bundled with the original iPhone and iPhone 3G, and featured a control capsule in-line with the left earbud's wire with a microphone and a single button, actuated by squeezing the unit, which can be programmed to control calls, presentations, music and video playback, launch Siri, or take pictures with the Camera application.
Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way. [1] The word technology can also mean the products resulting from such efforts, [2] [3] including both tangible tools such as utensils or machines, and intangible ones such as software.