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  2. Step (software) - Wikipedia

    en.wikipedia.org/wiki/Step_(software)

    Step is based on bodies and forces placed by the user: Bodies range from tiny particles to huge polygons, and each body has unique properties that influence the outcome of the simulation, such as mass and velocity, and their derivations such as kinetic energy.

  3. Crayon Physics Deluxe - Wikipedia

    en.wikipedia.org/wiki/Crayon_Physics_Deluxe

    An unofficial clone was made for the DS, but only in free play mode and under the title of Pocket Physics. [10] A port for Windows Mobile was also made, but later pulled. It can still be downloaded unofficially. [11] Ports for Mac and Linux were announced as available on July 27, 2011. [12]

  4. Algodoo - Wikipedia

    en.wikipedia.org/wiki/Algodoo

    On the App Store, it costs £4.99 and is only available for iPads. This program has been used by many people including educators, students, and children. [3] Algodoo has remained as a popular choice from websites like List Of Freeware [4] and Download Cloud [5] for a physics sandbox program due to its complexity, simple GUI and free price.

  5. List of computer simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_computer...

    Vortex (software) - a complete simulation platform featuring a realtime physics engine for rigid body dynamics, an image generator, desktop tools (Editor and Player) and more. Also available as Vortex Studio Essentials, a limited free version. Wolfram SystemModeler – modeling and simulation software based on the Modelica language.

  6. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    This free software had an earlier incarnation, Macsyma. Developed by Massachusetts Institute of Technology in the 1960s, it was maintained by William Schelter from 1982 to 2001. In 1998, Schelter obtained permission to release Maxima as open-source software under the GNU General Public license and the source code was released later that year.

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  8. Bullet (software) - Wikipedia

    en.wikipedia.org/wiki/Bullet_(software)

    Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics. It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [ 4 ] for his work on Bullet.

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