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Backlash: A Turret Gunner Simulation: 1995 Sanctuary Software Studio Sanctuary Software Studio DOS Also known as Backlash: Assault on Omicron Station Babylon 5: I've Found Her: 2004 Space Dream Factory Space Dream Factory Windows, Mac OS X, Linux Freeware; uses its own game engine; set in the universe of Babylon 5 [24] The Babylon Project: 2004
A space flight simulator game or space simulator is a piece of software that simulates outer space and/or space flight. The umbrella definition of the term "space simulator" covers an extensive and highly varied range of software, from astronomical software to arcade games to astronaut / cosmonaut training programs.
ExtendSim - simulation software for discrete event, continuous, discrete rate and agent-based simulation. FEATool Multiphysics - finite element physics and PDE simulation toolbox for MATLAB. Flexsim - discrete event simulation software. Flood Modeller - hydraulic simulation software, used to model potential flooding risk for engineering purposes.
The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...
Early attempts at 3D space simulation date back as far as 1974's Spasim, an online multi-player space simulator in which players attempt to destroy each other's ships. The earliest known space trader dates to 1974's Star Trader , a game where the entire interface was text-only and included a star map with multiple ports buying and selling 6 ...
S. Shadow Squadron; Shattered Horizon; Ships That Fight Underground; Skyfox II: The Cygnus Conflict; SOL: Exodus; Solar Eclipse (video game) Solaris (video game)
SpaceEngine is an interactive 3D planetarium and astronomy software [2] initially developed by Russian astronomer and programmer Vladimir Romanyuk. [3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.
Space simulators based on newtonian physics, system simulation and realistic astronautics and rocket performance. Pages in category "Realistic space simulators" The following 9 pages are in this category, out of 9 total.