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  2. Backgammon opening theory - Wikipedia

    en.wikipedia.org/wiki/Backgammon_opening_theory

    The table below summarizes the preferred moves for each of the 15 possible opening rolls, as selected by detailed computer simulations, referred to as "rollouts". [3]The first column is the move that the rollout says gives the most equity (i.e. the average profit or loss that one would net, per game, by playing the position to conclusion an infinite number of times). [4]

  3. Astragalomancy - Wikipedia

    en.wikipedia.org/wiki/Astragalomancy

    The sides were marked with the values 1,3,4 and 6, with opposing sides adding up to seven. Unlike cubic dice, the construction of Astragaloi meant there were varying chances that a particular value would be rolled. [8] The results were then compared to what are known as “dice oracles”.

  4. List of unsolved problems in mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    Many mathematical problems have been stated but not yet solved. These problems come from many areas of mathematics, such as theoretical physics, computer science, algebra, analysis, combinatorics, algebraic, differential, discrete and Euclidean geometries, graph theory, group theory, model theory, number theory, set theory, Ramsey theory, dynamical systems, and partial differential equations.

  5. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    The letter d is most commonly lower-case, but some forms of notation use upper-case D [1] (non-English texts can use the equivalent form of the first letter of the given language's word for "dice", but also often use the English "d"). A is the number of dice to be rolled (usually omitted if 1). X is the number of faces of each die. The faces ...

  6. Intransitive dice - Wikipedia

    en.wikipedia.org/wiki/Intransitive_dice

    The second player chooses one die from the remaining dice. Both players roll their die; the player who rolls the higher number wins. If this game is played with a transitive set of dice, it is either fair or biased in favor of the first player, because the first player can always find a die that will not be beaten by any other dice more than ...

  7. Instant Insanity - Wikipedia

    en.wikipedia.org/wiki/Instant_Insanity

    Instant Insanity is the name given by Parker Brothers to their 1967 version of a puzzle which has existed since antiquity, and which has been marketed by many toy and puzzle makers under a variety of names, including: Devil's Dice ; DamBlocks (Schaper); Logi-Qubes (Schaeffer); Logi Cubes (ThinkinGames); Daffy Dots (Reiss); Those Blocks (Austin ...

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Four-sided die - Wikipedia

    en.wikipedia.org/wiki/Four-sided_die

    Six-sided dice were invented later but four-sided dice continued to be popular in Russia. In Ancient Rome, elongated four-sided dice were called tali while the six-sided cubic dice were tesserae. [3] In India and Tibet, three four-sided long dice were rolled sequentially as an oracle, to produce 1 of 64 possible outcomes. [4]

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