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  2. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    Go does not follow SemVer; rather, each major Go release is supported until there are two newer major releases. Unlike most software, Go calls the second number in a version the major, i.e., in 1.x x is the major version. [48] This is because Go plans to never reach 2.0, given that compatibility is one of language's major selling points. [49]

  3. Bruce Eckel - Wikipedia

    en.wikipedia.org/wiki/Bruce_Eckel

    Bruce Eckel (born () July 8, 1957 (age 67)) is a computer programmer, author, and consultant. [citation needed]Eckel's best known works are Thinking in Java and the two-volume series Thinking in C++, aimed at programmers wanting to learn the Java or C++ programming languages, respectively, particularly those with little experience of object-oriented programming.

  4. Go! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go!_(programming_language)

    The authors of Go! describe it as "a multi-paradigm programming language that is oriented to the needs of programming secure, production quality and agent-based applications. It is multi-threaded, strongly typed and higher order (in the functional programming sense). It has relation, function and action procedure definitions.

  5. It teaches fundamental principles of computer programming, including recursion, abstraction, modularity, and programming language design and implementation. MIT Press published the first edition in 1984, and the second edition in 1996.

  6. Ken Thompson - Wikipedia

    en.wikipedia.org/wiki/Ken_Thompson

    Recent work has included the co-design of the Go programming language. Referring to himself along with the other original authors of Go, he states: [18] When the three of us [Thompson, Rob Pike, and Robert Griesemer] got started, it was pure research. The three of us got together and decided that we hated C++. [laughter] ...

  7. Computer Go - Wikipedia

    en.wikipedia.org/wiki/Computer_Go

    Computer Go is the field of artificial intelligence (AI) dedicated to creating a computer program that plays the traditional board game Go. The field is sharply divided into two eras. Before 2015, the programs of the era were weak.