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Mesa, also called Mesa3D and The Mesa 3D Graphics Library, is an open source implementation of OpenGL, Vulkan, and other graphics API specifications. Mesa translates these specifications to vendor-specific graphics hardware drivers.
The predecessor to Visual C++ was called Microsoft C/C++.There was also a Microsoft QuickC 2.5 and a Microsoft QuickC for Windows 1.0. The Visual C++ compiler is still known as Microsoft C/C++ and as of the release of Visual C++ 2015 Update 2, is on version 14.0.23918.0.
Microsoft DirectCompute is an application programming interface (API) that supports running compute kernels on general-purpose computing on graphics processing units on Microsoft's Windows Vista, Windows 7 and later versions.
Brian Paul receiving the FSF Award for the Advancement of Free Software from Richard Stallman. Brian E. Paul is a computer programmer who originally wrote and maintained the source code for the open source Mesa graphics library until 2012, and is still active in the project.
3DLABS Inc. Ltd. was a fabless semiconductor company.It was founded by Yavuz Ahıska and Osman Kent in 1994 with headquarters in San Jose, California. [1] It originally developed the GLINT and PERMEDIA [1] high-end graphics chip technology that was used on many of the world's leading computer graphics cards in the CAD and DCC markets, including its own Wildcat and Oxygen cards.
In March 2008 DRI2 was mostly done, [27] [28] [29] but it couldn't make into X.Org Server version 1.5 [14] and had to wait until version 1.6 from February 2009. [30] The DRI2 extension was officially included in the X11R7.5 release of October 2009. [31] The first public version of the DRI2 protocol (2.0) was announced in April 2009. [32]
In the middle: the FOSS stack, composed out of DRM & KMS driver, libDRM and Mesa 3D.Right side: Proprietary drivers: Kernel BLOB and User-space components. nouveau (/ n uː ˈ v oʊ /) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.
MSVCRT.DLL is the C standard library for the Visual C++ (MSVC) compiler from version 4.2 to 6.0. It provides programs compiled by these versions of MSVC with most of the standard C library functions. These include string manipulation, memory allocation, C-style input/output calls, and others. MSVCP*.DLL is the corresponding C++ library.