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  2. DOM event - Wikipedia

    en.wikipedia.org/wiki/DOM_event

    The Event object provides a lot of information about a particular event, including information about target element, key pressed, mouse button pressed, mouse position, etc. Unfortunately, there are very serious browser incompatibilities in this area. Hence only the W3C Event object is discussed in this article.

  3. Document Object Model - Wikipedia

    en.wikipedia.org/wiki/Document_Object_Model

    The Document Object Model (DOM) is a cross-platform and language-independent interface that treats an HTML or XML document as a tree structure wherein each node is an object representing a part of the document. The DOM represents a document with a logical tree. Each branch of the tree ends in a node, and each node contains objects.

  4. Event bubbling - Wikipedia

    en.wikipedia.org/wiki/Event_bubbling

    Event bubbling is a type of DOM event propagation [1] where the event first triggers on the innermost target element, and then successively triggers on the ancestors (parents) of the target element in the same nesting hierarchy till it reaches the outermost DOM element or document object [2] (Provided the handler is initialized). It is one way ...

  5. React (software) - Wikipedia

    en.wikipedia.org/wiki/React_(software)

    Fiber breaks down animation into segments that can be spread out over multiple frames. Likewise, the structure of a page can be broken into segments that may be maintained and updated separately. JavaScript functions and virtual DOM objects are called "fibers", and each can be operated and updated separately, allowing for smoother on-screen ...

  6. XML Events - Wikipedia

    en.wikipedia.org/wiki/XML_Events

    An XML Event is the representation of some asynchronous occurrence (such as a mouse button click) that gets associated with a data element in an XML document. XML Events provides a static, syntactic binding to the DOM Events interface, allowing the event to be handled.

  7. Event loop - Wikipedia

    en.wikipedia.org/wiki/Event_loop

    In computer science, the event loop (also known as message dispatcher, message loop, message pump, or run loop) is a programming construct or design pattern that waits for and dispatches events or messages in a program. The event loop works by making a request to some internal or external "event provider" (that generally blocks the request ...

  8. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    In addition to writing the event handlers, event handlers also need to be bound to events so that the correct function is called when the event takes place. For UI events, many IDEs combine the two steps: double-click on a button, and the editor creates an (empty) event handler associated with the user clicking the button and opens a text ...

  9. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.