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  2. Half-Life VR but the AI Is Self-Aware - Wikipedia

    en.wikipedia.org/wiki/Half-Life_VR_but_the_AI_Is...

    Half-Life VR but the AI Is Self-Aware (sometimes shortened to Half-Life VR: Self Aware AI and abbreviated HLVR: AI) is a role-playing themed livestream and machinima series staged within a set of modified maps from the video game Half-Life Source that remove a large portion of the loading screens in the game to provide a better playing experience.

  3. Myers–Briggs Type Indicator - Wikipedia

    en.wikipedia.org/wiki/Myers–Briggs_Type_Indicator

    The Myers–Briggs Type Indicator (MBTI) is a self-report questionnaire that makes pseudoscientific claims [6] to categorize individuals into 16 distinct "psychological types" or "personality types". The MBTI was constructed during World War II by Americans Katharine Cook Briggs and her daughter Isabel Briggs Myers , inspired by Swiss ...

  4. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    The developer of the Half-Life series, Valve, was founded in 1996 in Kirkland, Washington by the former Microsoft employees Mike Harrington and Gabe Newell. Valve began working on the first Half-Life soon after formation, and settled on a concept for a horror-themed 3D action game, using the Quake engine as licensed by id Software.

  5. Gabe Newell - Wikipedia

    en.wikipedia.org/wiki/Gabe_Newell

    Gabe Logan Newell (born November 3, 1962), also known by his nickname Gaben, is an American video game developer and businessman. He is the president and co-founder of the video game company Valve Corporation.

  6. John Carmack - Wikipedia

    en.wikipedia.org/wiki/John_Carmack

    John D. Carmack II [1] (born August 21, [a] 1970) [1] is an American computer programmer and video game developer.He co-founded the video game company id Software and was the lead programmer of its 1990s games Commander Keen, Wolfenstein 3D, Doom, Quake, and their sequels.

  7. Freeman's Mind - Wikipedia

    en.wikipedia.org/wiki/Freeman's_Mind

    Freeman's Mind is a machinima series created by Ross Scott using the Source remake of the 1998 video game Half-Life. [2] It follows the protagonist of the game, Gordon Freeman, also voiced by Scott, who acts as a combination of narrator and running commentary, often criticizing and satirizing the game world's conventions in a style similar to that in Mystery Science Theater 3000. [3]

  8. Half-Life (video game) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(video_game)

    Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.

  9. Wheatley (Portal) - Wikipedia

    en.wikipedia.org/wiki/Wheatley_(Portal)

    Wheatley is one of several personality cores created for GLaDOS; specifically, he was designed by the Aperture scientists as an "Intelligence Dampening Sphere" (or, as GLaDOS puts it, "the dumbest moron who ever lived") as a means to hamper GLaDOS's decision-making processes by injecting poor judgment into her routines.