Search results
Results From The WOW.Com Content Network
Pathfinder is a tabletop role-playing game based on a d20 system, in which most outcomes are based on the roll of a 20-sided die along with additional modifiers.One player acts as the game master for one or more other players, guiding them through an adventure path (or module), which can consist of exploration, combat, and non-violent interactions with non-player characters.
Pathfinder Chronicles: Guide to Korvosa: March 2008 64 978-1-60125-078-0: Paperback PZO1106 Mike McArtor: Pathfinder Chronicles: Gazetteer: April 2008 64 978-1-60125-077-3: Paperback PZO1105 Jason Bulmahn, Erik Mona: Pathfinder Chronicles: Classic Monsters Revisited: April 2008 64 978-1-60125-079-7: Paperback PZO1107 James Jacobs et al.
Character sheet: A record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session. [ 10 ] [ 11 ]
An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game.
AD&D, AD&D 2nd edition, D&D 3rd/4th/5th edition: TSR, WotC 1987–present Originally created as a paracosm by Ed Greenwood in 1967 to provide a setting for his childhood stories. Freeport: The City of Adventure: Swashbuckling Medieval fantasy: Generic local setting d20 System, Pathfinder: Green Ronin Publishing 2000–present
Player's Option: Combat & Tactics is an AD&D supplement 192-page hardcover book published by TSR, Inc. with design by Skip Williams and L. Richard Baker III and editing by Thomas M. Reid, and featuring illustrations by Kevin and Charles Frank, Roger Loveless, Les Dorscheid, Alan Pollack, Doug Chaffee, and Erik Olson and a cover by Jeff Easley.
Title Author Date Subject Pages Item # Levels ISBN; FRC—Forgotten Realms Companion (or Computer) are modules related to SSI computer games and form a linked sequence.: Ruins of Adventure
In role-playing games, a status effect is a temporary modification to a game character’s original set of stats that usually comes into play when special powers and abilities (such as spells) are used, often during combat. [1]