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  2. Magic systems in games - Wikipedia

    en.wikipedia.org/wiki/Magic_systems_in_games

    Spell-slot systems often employ a rationale that the spell is forgotten when cast, [5]: 240 or that the caster has a finite supply of the ingredients required to cast the spell. In the first case, the spellcaster must re-memorize the spell from a source, typically a grimoire. In the second case, the caster must find new ingredients and prepare ...

  3. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Spellcasters can only cast a spell they know or have prepared if they have an available spell slot. This mechanic originated out of the Vancian magic system where "the number of memorized spells is strictly limited by the magician's memory capacity in proportion to the spells' difficulty levels, effectively granting a number of spell slots".

  4. Mystra (Forgotten Realms) - Wikipedia

    en.wikipedia.org/wiki/Mystra_(Forgotten_Realms)

    Mystra (/ ˈ m ɪ s t r ə / MIS-trə) [1] is a fictional goddess in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.. She is the Mistress of Magic and Mother of Mysteries who guides the Weave of magic that envelops the world.

  5. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    You may remember when the Spell Plagues began, the two worlds of the Forgotten Realms, Abeir and Toril, crashed together. That created both geographic changes (the map of the Forgotten Realms and Faerûn actually changed due to that collision), and also changed the way magic works. It changed the pantheon of the gods.

  6. Divinity: Original Sin - Wikipedia

    en.wikipedia.org/wiki/Divinity:_Original_Sin

    Divinity: Original Sin is a role-playing video game developed and published by Larian Studios. The fourth main entry in the Divinity game series, it is a prequel to the original game Divine Divinity, and to the other main games in the series. It was first released on Microsoft Windows on 30 June 2014.

  7. Divinity (series) - Wikipedia

    en.wikipedia.org/wiki/Divinity_(series)

    Divinity is a role-playing video game series developed by Larian Studios. The franchise was introduced in 2002 with Divine Divinity . The franchise received more mainstream attention following the critically and commercially successful release of Divinity: Original Sin (2014).

  8. Divinity (TV channel) - Wikipedia

    en.wikipedia.org/wiki/Divinity_(TV_channel)

    Divinity is a private Spanish television channel owned by Mediaset España, whose programming is aimed to target women. Divinity began test broadcasts on 1 March 2011 before fully launching on 1 April 2011.

  9. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    A ninth spell slot, which could be earned via AA purchase. A voice macro system, intended to allow players to make audible comments to each other. The expansion's final zone, Citadel of Anguish, gained particular notoriety among players who raided in the game as a result of the Overlord Mata Muram encounter.

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