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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In 2013 the Internet Archive put the undeleted assembly sources (DRGNSRC.LZH) of the DOS version for download. [129] [130] Dragon Rage: 2001 2001 PlayStation 2 Shooter The 3DO Company: Source code hidden inside a dummy file in the PlayStation 2 version of Jonny Moseley Mad Trix. [131] Duke Nukem Forever (alpha version only) 2001 2022 Windows

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  5. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    Doom was one of the first major commercial games to be released for Linux.. The beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 when Dave D. Taylor ported the game Doom to Linux, as well as many other systems, during his spare time.

  6. Game replay - Wikipedia

    en.wikipedia.org/wiki/Game_replay

    A demonstration of a video game replay in the game Ultimate Stunts. A game replay, also known as a demo, is a form of user-generated content.In most instances, a game replay is a recording of a battle or race between opponents in a video game which can then be viewed by other players.

  7. Rare Replay - Wikipedia

    en.wikipedia.org/wiki/Rare_Replay

    Rare Replay is a 2015 compilation of 30 video games from the 30-year history of developers Rare and its predecessor, Ultimate Play the Game. The emulated games span multiple genres and consoles —from the ZX Spectrum in 1983 to the Xbox 360 in 2008—and retain the features and errors of their original releases with minimal edits.

  8. Replay Studios - Wikipedia

    en.wikipedia.org/wiki/Replay_Studios

    Replay Studios GmbH was a German video game developer based in Hamburg. Founded in 2002 by Marc Moehring and Sascha Jungnickel, the company was best known for developing Velvet Assassin , which was released by SouthPeak Games in April 2009.

  9. Replay value - Wikipedia

    en.wikipedia.org/wiki/Replay_value

    Replay value (or, colloquially, replayability) is the potential of a video game or other media products for continued play value after its first completion. [1] Factors that can influence perceived replay value include the game's extra characters, secrets and alternate endings.